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Emitter in MoGraph not working
I’m trying to re-create a Praxis-style explosion (I know it’s been done before, but it’s what the client wants!). I’ve got my expanding ring and have created a standard emitter (not TP, which I don’t have) to trail sparks behind, except the emitter won’t work – even though I have placed it in an expanding array the particles simple appear in the middle, not from the emitters.
Any ideas?
stigWeard