Thanks for your time, the layers are all c4d 3d files (with 0,0,0 )being brought into Form.
So the only properties they have in Form is position/rotation, no axis information anywhere. That’s the issue, they get baked with this weird axis point off to the right if i use the 3d models without normalize activated. the axis point is perfect with normalize activated, but the model’s eyes, nose and border are not in their right positions.
i’ve made everything 0,0,0 axis in cinema 4d as well, thinking Form would take that information. so there’s issues with normalise (model looks wrong) but rotating perfect on a 0,0,0 axis and non-normalise (model looks correct) but rotating on a axis (way off to the right) i can’t seem to change.
i found it hard to write this out to make sense so sorry if this still doesnt.