Forum Replies Created

Page 87 of 117
  • David Mathis

    June 25, 2014 at 5:55 pm in reply to: Resolve 11 First Thoughts

    Just for fun I added a bunch of generators to an empty timeline. They will not export. The same applies to any Resolve generated title.

    * EDIT *

    Transitions do not carry over to FCP X either. Is it possible to leave custom transitions in the FCP X project, grade then send back to X for additional work as required?

  • David Mathis

    June 25, 2014 at 5:44 pm in reply to: Resolve 11 First Thoughts

    So this means this is like FCP 10.1.2 but with tracks? 🙂

    Evil grin and laugh included.

  • David Mathis

    June 25, 2014 at 5:43 pm in reply to: Resolve 11 First Thoughts

    I knew I was missing something simple. Operator error on my part. Excuse me while I wash the egg off of my face.

  • David Mathis

    June 25, 2014 at 4:54 pm in reply to: Resolve 11 First Thoughts

    It will not create a project with a resolution that is not standard but will give me other resolution options. Not sure if I am explaining this correctly.

  • David Mathis

    June 25, 2014 at 4:20 pm in reply to: Resolve 11 First Thoughts

    Being able to create a generator, tile, effects in Motion for later use in X is a of a huge benefit not to mention time saver. This is not to say that Resolve is a poor choice for an NLE. My apologies if it came across this way.

    Editing in X feels and often is faster then with a track based editor. This is not to say Resolve 11 is a bad a choice for editing. In fact it is great editor. Would love to see additional OFX support but I expect that to improve.

    I could do all the editing in there then move over to X when needed for some finishing tasks. Universe is not yet supported in Resolve but that could also change.

    I do like Resolve and I also like FCP X, just comes down to which is the better tool for the job. Will be doing some basic editing this week with Resolve, just need to get used to tracks again.

    I try to slay as many glitch gremlins as possible before and during production yet they to love to multiply not to mention love wreaking havoc in post.

  • David Mathis

    June 25, 2014 at 3:13 pm in reply to: Resolve 11 First Thoughts

    Acquisition will done in Cinema DNG RAW, with resolution of 2.5K. This equates to an image size of 2400×1350. From there I would render out proxies at a resolution of 1920×1080 or 2K as the original resolution is something FCP X does not recognize.

    I might do trimming inside of Resolve in addition to any keyframing, just looks like a better choice for those tasks. From there XML back to X for title work and some additional finishing tasks. Right now Universe does not appear to be supported in Resolve.

    No plans for any VFX work, any effects will be practical, even those will be used only when required.

    I assume that Motion will work with material that has been transcoded with the original resolution, though ProRes 422 will be used. If this is correct that material would be edited in with Resolve, then output to whatever format is required.

    If there is an easier or better workflow I am all ears.

    I try to slay as many glitch gremlins as possible before and during production yet they to love to multiply not to mention love wreaking havoc in post.

  • David Mathis

    June 25, 2014 at 1:56 pm in reply to: Resolve 11 First Thoughts

    I agree. As for color grading and finishing it is a nice system. For now FCP X will be used for editing, mainly a rough cut. Prefer trimming in keyframing in Resolve, two weak points with X for now.

    For finishing, is it best to build the tile sequence in Motion with the same resolution as RAW files, import that in Resolve at the end? Is a better alternative to render the movie out of Resolve, XML, and finish up with a Motion, FCP X workflow?

  • David Mathis

    June 24, 2014 at 7:06 pm in reply to: OT: Red Giant Universe updated

    Currently subscribed to premium membership, on monthly plan. Wondering should one decide to go lifetime if any discount will be applied for upgrading from either monthly or annual plan. Universe has been a very pleasant experience so far, no major issues.

    Only wish is to see it compatible with Resolve 11, but still very budget, user friendly.

    Who needs tracks? A railroad or roller coaster. For editing, not really. — Dave, FCP X addict, uh I mean editor

  • Time for a “Resolve 11 Or Not Debate For NLE” forum?

  • Putting my money on Resolve for the moment. Would be interesting if it became the industry standard.

Page 87 of 117

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy