Forum Replies Created
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[Jeremy Garchow] “So we can finally agree that tracks and all that come with it aren’t necessarily necessary and there could be better ways of working and presenting multichannel audio?”
Nope! 😛
Tracks in a DAW or NLE UI have nothing to do with their physical counterparts.
Why isn’t Apple using the magnetic timeline in Logic X?
If there are better ways of representing multichannel audio in a 2D graphic UI, how come after 20+ years there still aren’t any examples? Maybe you could show me one.
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[Jeremy Garchow] “Jkl does not mimick the front of a VTR, for example.”
Sure it does. {{ { || } }}
Having it on a computer gives it magic powers that aren’t possible in the physical world. That’s why skeumorphism is lame. There’s zero UI need to mimic the physical appearance of the physical materials of the real world objects.
Skeumorphism is gratuitous mimicry of physical material design, not functionality.
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[Oliver Peters] “I would disagree. Skeumorphism involves a faux-3D visual representation of a real-world object. If you have the exact same function in a flat design, it generally isn’t thought of as skeumorphism. “
[Jeremy Garchow] “An audio mixer in an NLE is skeumorphism, and it follows a real world track based metaphor and history.”
Nonsense. Using this logic, every button in a computer UI would be a skeumorph as well because clicking on them mimics pressing physical buttons. Oliver’s right.
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David Lawrence
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[Jeremy Garchow] “If we want to take it one step backwards, the death of tracks is the death of skeumorphism, or am I taking this too far?”
too far! :p
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[Steve Connor] “Very interested to see that Vordio have a plugin that will export FCPX XML to Reaper, I’m going to be trying this out on a project next week, Looks like it might be a nice, inexpensive solution for more complex audio mixes in FCPX without going to ProTools.”
II’m test driving Reaper right now on a tiny project and so far I’m liking it a lot. Light, fast and easy to use with some nice UI features. Price is right too. Just wish it could import OMF natively. The only real I/O solution is AATranslator, which looks great but is a bit pricy and is Windows only.
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David Lawrence
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[Oliver Peters] “Looks like a fun NAB. From a just-released EditShare press release:”
Exciting news, looking forward!
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[Aindreas Gallagher] “I think it allows a space for rapid in context iteration and analysis? It just feels like a concentrated space to consider the moment? Like ring a bell pause to noodle with the edit moment in motion?”
This.
For me, this way of working did change my way of seeing; and that new way of seeing made me a better overall editor, even when I use a mouse instead of the keyboard. I don’t think you need to dynamically trim to be a great editor, but I do think dynamically trimming can change how you see and how you think. Of course, YMMV.
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David Lawrence
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[Aindreas Gallagher] “or god’s sake please don’t muddy the message – I’m using WS to push broad scale PPro adoption.
Did you not get the memo?? Last week’s FCPX black flag meeting at white sands? Billl Davies was there.
Wait what did I say. Bill Davies is a stalwart proponent of FCPX. there.. are no triple agents.”
LOL! Alrighty then, Warp Stabilizer FTW! 🙂
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David Lawrence
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[Steve Connor] “[Aindreas Gallagher] “Also – seriously – has anyone really tried the warp stabiliser here, because that thing is crazy good. I mean outright surreal good. ”
Used it on a shot last week, it’s stunning!”
If you guys like Warp Stabilizer, you owe it yourselves to try Core Melt’s Lock & Load X. Free demo, well worth the $99 and works in AE, Pr, and FCPX. Don’t get me wrong, I think Warp Stabilizer is awesome. But believe it or not, Lock & Load is even awesomer! Really!
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David Lawrence
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[Jeremy Garchow] “Not to trim really, but I do use it to peek at clip heads and tails, which is a really nice feature.”
Thanks, I can see how that might be useful.
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David Lawrence
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