Forum Replies Created

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  • David Fuchs

    August 3, 2015 at 7:33 pm in reply to: Strange anchor point “drift” of camera null

    Yep. 0,0,-1667 based on default camera.

  • David Fuchs

    August 3, 2015 at 2:55 pm in reply to: rotating 3D cube

    There may be a simpler way I’m not familiar with, but you just need to use a bit of math. If you had a 200 pixel square comp, and stuck the null in the dead center, it’s got a position of 100,100,0. 100px-wide squares would need to be arranged around that origin point—the “front” face would be at 100,100,-50, for instance, the back at 100,100,-100, one of the side faces would be rotated 90 degrees on the Y axis and placed at 100,100,-50, etc. Snapping and an easy way of adjusting anchor points for rotation such as the RepositionAnchorPoint script make it trivial to quickly do this; then you parent it to that null.

    Note that you will sometimes get some fringes and gaps/seams in your cube, even if mathematically it’s perfect. Setting the cube faces’ blending mode to “Alpha Add” usually helps with that.

  • David Fuchs

    August 11, 2013 at 12:37 am in reply to: Missing layer boundaries/edges

    “Toggle Mask Shape and Visibility” is on, hence why I can see *some* of the null objects.

  • David Fuchs

    August 10, 2013 at 10:37 pm in reply to: Rendering issue with h.264

    Well, you probably shouldn’t be doing H.264 renders directly out from After Effects; it tends to do a poor job, especially since it can’t do multipass (or at least it couldn’t in CS4.) Exporting out as a lossless file and then encoding in Media Encoder or your application of choice will result in a much nicer result.

  • David Fuchs

    August 10, 2013 at 10:22 pm in reply to: Rendering issue with h.264

    Which version of After Effects are you using? I know in CC the H.264 option is gone because Adobe expects you to use the infernal Media Encoder.

  • David Fuchs

    April 30, 2013 at 5:10 pm in reply to: Parenting a single keyframe to a null: Possible?

    To clarify: there *are* two keyframes; its initial position at A, and then moving to B. My question is if there’s a way to script it so that *only* keyframe B is affected by a parent expression.

    Your idea about starting from the end is a good one for another project I’m boarding though! 🙂

  • David Fuchs

    July 27, 2012 at 6:18 pm in reply to: Transparent composition with screened footage?

    That was just the ticket. Thanks for the link.

  • David Fuchs

    July 27, 2012 at 6:06 pm in reply to: Transparent composition with screened footage?

    Ok I’ll try that now. Thanks.

  • David Fuchs

    July 27, 2012 at 6:05 pm in reply to: Transparent composition with screened footage?

    Augh, that’s what I get for being careless. I meant to say 4444. This isn’t a render issue, it’s an After Effects behavior that’s stumping me.

    This will hopefully make it clearer:

    https://i.imgur.com/cn6mQ.png

    That top layer is set to screen. With nothing under it, it’s showing up (and exporting with the alpha) as black. That’s what I’m trying to address.

  • David Fuchs

    July 27, 2012 at 5:29 pm in reply to: Transparent composition with screened footage?

    The exported file is ProRes 444. The issue is that within After Effects, a screened layer with nothing below it apparently defaults to showing it as black; outside the areas of the footage the transparency shows through in the comp window just fine. I’m wondering how to ameliorate this, if there is an option, from within After Effects.

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