Forum Replies Created

  • Dave Berg

    September 19, 2013 at 9:42 am in reply to: How to render 360

    Thank you for the response. Seems that manual render and stitch is the pipeline here.

    d

  • Dave Berg

    July 8, 2013 at 12:30 am in reply to: Render que with multiple projects problem

    Thank you very much for taking you time to reply.

    …Yes, all very true.
    It seems that this problem happens because of the cameras are linked to third comp via expressions (they are in different comps (Left, right and anaglyph preview.. preview has a camera that moves the cameras in two other comps)and for some reason when loading project file to a new project the render que doesn’t get the expression that is connecting preview and cameras in their own comps and therefore it is rendering them as if i would delete the parent camera and due to that the two other cameras would then be zeroed to “create a new camera” starting position and options.

    db

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