Darby Edelen
Forum Replies Created
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Yes and no.
Plug-ins that use AE’s 3D space are applied to 2D layers, which can have effects applied as usual in a ray-traced composition. So you can apply Element 3D and Particular in a ray-traced composition to 2D layers and they will work as usual.
However, they will not be ‘seen’ by any of the 3D layers in the composition. The particles or Element 3D objects will not be reflected or refracted in any of the 3D layers in the composition. Furthermore you will be unable to make good use of several of the normally available features of the plug-ins, I’m thinking specifically of the Obstruction Layer in Particular.
Darby Edelen
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Darby Edelen
June 15, 2013 at 7:18 pm in reply to: Flowing grass in after effects with cc hair and fractal noise?You point the Hairfall Map property to an animated fractal noise in a pre-comp.
Darby Edelen
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In your case you could apply this to the opacity of the “pre.Mini Marker” pre-comp:
c = thisComp.activeCamera;
L = thisComp.layer("Null E");
p = L.toWorld(L.anchorPoint);
cp = c.fromWorld(p);
if(cp[2] <= 0) 0;
else value;This would make the layer invisible when it is behind the camera. The position values will still be incorrect but the layer will not be visible.
If you need the position to be offscreen then you can replace the position expression you’re currently using with this one:
c = thisComp.activeCamera;
L = thisComp.layer("Null E");
p = L.toComp(L.anchorPoint);
cp = c.fromComp(p);
if(cp[2] <= 0) [-5000,-5000];
else p;
Darby Edelen
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Set Matte is a perfect candidate for Shape Layers or any other layers with the continuously rasterize/collapse transformations switch enabled.
Darby Edelen
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Change to Color may work if used properly, though if you’ve got accurate masks for the text area you could use a Generate > Fill effect or any number of Color Correction effects.
Darby Edelen
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Something like that may be possible but it depends somewhat on the specifics of your situation. Can you describe what it is you’re trying to achieve? What kind of assets are you using (footage, stills, 3D layers, shape layers, etc)?
In general I’d recommend the Set Matte effect but the implementation varies depending on the specifics.
Darby Edelen
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[Paul Roper] ” Always interesting to compare bang-for-your-buck specs. I’m working on a Mac Pro which costs around $8500 excluding the 2x Quadro 4000 cards, which push the price north of $10K. Compared to Darby’s Z820 Cinebench results, my Mac’s running at tortoisesque speeds:”
Well, in all honesty I went back and re-configured my Z820 and it’s more like $12K without the GPU 🙂
That’s with 128GB of RAM, 1x 256GB SSD for OS, 1x 128GB SSD for Cache and 3x 3TB HD in Raid 5 configuration.
Normally I buy RAM separately at a better cost (Apple is particularly ridiculous with their pre-installed RAM prices) but when my company is buying I don’t sweat it 🙂
Darby Edelen
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Darby Edelen
June 14, 2013 at 5:17 pm in reply to: How to get light to affect the foreground of black text[Ben McCormack] “Thanks Walter! Changing the text to white and adding an ambient light to darken the scene helped. It ended up being not quite what I wanted, but it was good to learn how it’s done.”
From what you describe you should set the text’s color to the intensity you want to see when it has light shining on it.
First I’d recommend setting the Diffuse material option to 100% then if you want your text to appear 5% bright simply set the brightness of the text to 5%. No need for an ambient light (that can confuse things later if you add more 3D layers).
Darby Edelen
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That’s a Sapphire effect called WarpChroma. You could roll your own by splitting the footage into Red, Green and Blue layers and using CC Radial Blur or something like it to create the zooming blur effect. Use a different amount on each color component and tie the locations on the layers to a Null object.
Darby Edelen