Forum Replies Created
-
If you have videos with CC rendered in the video, (Windows Media Player, VLC) will show the CC. Does it? If it does, Then Vegas will show it too. Can you post a link to a small video with this issue that we can test?
-
I always save any changes to a new name .veg file. I searched my computer for .bak files and found none. I have autosave checked in my preferences too. So I did some experimenting with VP13. I made a .veg file and saved it to a new folder. At that time, the new folder only shows the one saved .veg file. I opened it and made some changes and used ctl/s to save it, not with a new name. Then the folder shows a .veg and a .veg.bak of that .veg file. I then opened the .veg.bak file with VP13 and it was one save behind. So Edward Troxel is correct here.
-
Danny Hays
July 23, 2015 at 7:54 pm in reply to: Replace Audio files in the Timeline (Sony Vegas Pro 13.)If all the new wav files have the same names as the originals, You can put the new files in a new folder and copy the original .veg file to that new folder. Then rename the folder with the originals. Then open Vegas with the copied .veg file. It will not be able to find the wav files as it’s still looking for the originals in the original folder which now has a new name. There will be options to let Vegas search or you manually search. manually search and select the first new wav file. Vegas will ask if you want to use all the files in the new folder, so click yes. Then save the project in the new folder. You can now rename the old folder back to what it was before. You now can open your project with the new wav files by double clicking the .veg icon in the new folder, or open the project with the original wav files by double clicking the .veg icon in the original folder. Hope this helps. Danny Hays
-
Are you saying you have some videos with CC already on them? Then just render them to mov in vegas.
-
It will work in Vegas, but you won’t see 60 fps on any clips at less fps. You will see them fine at the frame rate they were shot in. Try a few small clips with different frame rate and resolution and see. Set your project settings to 1920 x 1080 59.94 frame rate, progressive, interlace method none.
-
It does work but the 30 fps clips will still only look like 30 fps but the 60 fps clips will look like it. But let assume someone wants to slow down some 30 fps and still have it look very smooth. GoPro studio has a feature called FLUX. It allows you to do this very well as it analyses the before and after frames and creates frames to go between, and it works very well.
-
You can do the zoom in and rotate in Vegas. The changing angle motion has to be in the video. I believe the first video you posted was done in After Effects using a virtual camera with keyframes.
To zoom and rotate in Vegas, use track motion and keyframes. For example, add a keyframe at the point where you want to start zooming or rotating. Then at the point you you want the zoom or rotate to stop, put the play head at that point on the timeline and add another keyframe, ect. Hope this helps, Danny -
I have the new Hero 4 black too. Yes you can mix resolution and frame rate videos. I just tried it with a 4k 30 fps and a 1080p 60 fps clip and rendered to 1080p 59.97 double ntsc and it looks fine. If you have fast moving subjects in the 60 fps clip and you still want to see it very smooth, render to 60 fps. If not you may as well render to 30 fps.
Just curious, are leaving the 4k clips with the fish eye effect? GoPro Studio fish eye removal stretches out the sides of the video. Vegas can fix that without stretching. Here’s a video I made showing the difference.Use the Deform effect. Set the amount to .2 to start and adjust the curve sliders until the outer edges look straight, then use track motion to zoom in until the black areas are not visable.
-
Danny Hays
July 16, 2015 at 10:02 pm in reply to: progressive speed increase? and progressing numbers counting up?No need to be upset if I don’t give you the right answer dude. We try and help people on this forum. Good luck trying to get an answer here now. Have a nice day.
-
Try making sure the sample rate of the audio is the same as it is in your Project settings.