Forum Replies Created

Page 135 of 189
  • Danny Hays

    May 20, 2010 at 9:12 pm in reply to: Building a Vegas Dream Machine

    True, Vegas is a CPU based program and a fast video card doesn’t help with your preview. An I7 with like six gig Ram will work fine for your video. Also you should keep your content on a diferent drive than your operating system, and both should be at least 7200 rpm drives. Hope this helps, Danny Hays

  • Danny Hays

    May 15, 2010 at 3:51 am in reply to: Behind a door sound

    you could roll off anything above 1000 Hz to start, or even play the original on a speaker and record it fro the other side of a door to get the real thing. Hope this helps, Danny Hays

  • Danny Hays

    May 15, 2010 at 3:48 am in reply to: need tips on rendering to DVD again

    Is all your source material 1920 – 1080? Are the specles on all the SD rendered video or just in parts?

  • Danny Hays

    May 4, 2010 at 4:05 pm in reply to: uneven audio track levels

    You can make the wave track bigger so you can see the wave by putting your curser at the bottom of the track header and dragging down, or put the points where you need them before you lower the volume so you can still see the wave good.

  • Danny Hays

    May 3, 2010 at 5:00 pm in reply to: Disk Management for Video Capture

    Capturing with Vegas I thought needed a IEEE-1394 (Firewire) connection. If your connecting with usb, that connector is for getting still photos off, or youe camera has a hard drive in it instead of a tape. If you have a hard drive in it, you should be able to see that drive when you connect the usb cable from within Winnows explorer. you should be able to see the video clips and copy them to the external drive you connected, Let us know, Danny Hays

  • Danny Hays

    May 3, 2010 at 4:52 pm in reply to: rendering on pro 9.0d

    You should also be able to do a Windows restore to an earlier date when you had 9c on it. that may be quicker. Hope this helps, Danny Hays

  • Danny Hays

    May 3, 2010 at 4:50 pm in reply to: uneven audio track levels

    Ok, Let’s say you have a part that’s too loud. Double click and add four points, two of them just before the loud part and two of them just after the loud part. Now click once on the line in the middle between points two and three and drag the line down. This will bring the part that’s too loud down. Drag it down until the loud part matches the rest. You can do the same for a quite part except drag the line up to match that part to the rest. pretty cool huh?

  • Danny Hays

    May 3, 2010 at 11:51 am in reply to: uneven audio track levels

    Double click on the line to add points. Drag the line between the points and drag the points to move them.

  • Danny Hays

    April 30, 2010 at 2:59 am in reply to: uneven audio track levels

    If all your audio is on the same track, right click in the audio track header to the left and add volume envelope. You’ll see a blue line through the audio track. You can double click on this line to add points. You can raise and lower these and areas between by dragging the points or lines between them up or down to match their levels. Hope this helps, Danny Hays

  • Danny Hays

    April 30, 2010 at 2:43 am in reply to: Exporting or Render New Track Qualtiy

    If your going to chromakey the greenscreen footage, you should keep it HDV orconvert it to a lossless or intermediate format, or uncompressed for the key. Keying DV video with it’s 4.1.1 color space is difficult, even with Adobe Ultra Key. I would keep it the same resolution as the original footage all the way to the final render to SD widescreen. The chromakey pluggin in Vegas doesnt have any spill suppression so if you can do your keying in something else, like Keylight or Ultra, you’ll get way better results. Hope this helps, Danny Hays

Page 135 of 189

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy