Forum Replies Created

  • Thanks for the great replies guys.

    I will be compositing it later, but it will not be a photoreal. It is to be a video montage / music video. And it will be mostly blacks and whites, desaturated. But despite that I don’t want any color information to be missing, because I’m after a very high quality video. Why would a pure black environment be better? How would I separate my talent from it? Would I use white clothing? What is a difference key and how can I use it?

    So I guess my main issue here is, would I be better off

    1. Using a shoddy green screen, that gives a bad, rough key. With not a lot of light available.

    2. Use a white screen, and get high quality footage, but sacrifice some of the colour information during the key.

    Also, Roto scoping is NOT an option. There is no budget or time for that.

    Cheers again

  • Daniel Weaver

    July 6, 2011 at 7:01 pm in reply to: Replicate this effect, any ideas?

    Thanks for your reply!

    That plugin ‘nodes’ is exactly what I need to create. I need to be able to have it on a separate layer to my 3D render so I can edit it independently.

    My reason for not being able to build it in 2.5D like you suggest is because I need to get a really high quality render from the model.

    Thanks for your help 🙂 I’ll be sure to come back and show you what you helped me with

  • Daniel Weaver

    March 16, 2011 at 9:37 am in reply to: Green screen comp and RG shadow

    Thanks for the reply.

    I tried pre-comping it earlier, couldn’t get it to work. Didn’t realise that the pre-comp has to be the same size as the comp.

    I got it working now, the shadows work perfectly. If you haven’t tried Red Girant warp, I recommend it. It’s a great set.

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