Forum Replies Created

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  • Dan Ebberts

    April 26, 2005 at 2:25 pm in reply to: Quick text anagram animation?

    I think you could do this with an expression selector applied to a text layer, but you’d probably have to use a mono-spaced font. The expression would have to know the final destination of each character (i.e. in your Rich Cliffard/Cliff Richard example, which “i” ends up where?) and the move order (unless everything is moving at once) and whether the characters are moving at a constant speed (pixels per second) or a fixed time. Stuff like that. It’s not trivial, but it’s doable.

    Dan

  • Dan Ebberts

    April 26, 2005 at 2:51 am in reply to: Oncoming object effect

    Why not just make it 3D, start with it way off in the distance in the z direction, and then animate it moving towards the camera. That will automatically give you the proper exponential scaling effect?

    If you do it with a 2D scale expression, you’ll probably want to use an exponential equation to get a realistic look. It can be done, but it takes some tweaking to get it right.

    Dan

  • Dan Ebberts

    April 26, 2005 at 2:51 am in reply to: Oncoming object effect

    Why not just make it 3D, start with it way off in the distance in the z direction, and then animate it moving towards the camera. That will automatically give you the proper exponential scaling effect?

    If you do it with a 2D scale expression, you’ll probably want to use an exponential equation to get a realistic look. It can be done, but it takes some tweaking to get it right.

    Dan

  • Dan Ebberts

    April 25, 2005 at 4:02 pm in reply to: Question about composition tranitions using camera?

    A link to a clip with the effect you’re talking about would be helpful.

    Dan

  • Dan Ebberts

    April 25, 2005 at 3:14 pm in reply to: Quick text anagram animation?

    What kind of animation are you talking about? Do you want the characters to move to their correct locations, or just appear there?

    Dan

  • Dan Ebberts

    April 25, 2005 at 3:14 pm in reply to: Quick text anagram animation?

    What kind of animation are you talking about? Do you want the characters to move to their correct locations, or just appear there?

    Dan

  • Dan Ebberts

    April 24, 2005 at 12:24 am in reply to: Audio waves as video

    Did you try Effect > Render > Audio Waveform ?

    Dan

  • Dan Ebberts

    April 23, 2005 at 2:53 pm in reply to: stroke text wiggle

    It seems like you should be able to do it with displacement manpping. I’d try Turbulent Displace and start with Amount = 35 and Size = 3, keyframing Evolution at about 3 or 4 revolutions per second.

    Dan

  • Dan Ebberts

    April 22, 2005 at 3:38 pm in reply to: Question for Dan Ebberts

    Wow. I don’t really have a clue as to how expressions would help you with this. I guess you’d have to do something like track the start and end point of each line so that you could have the beam effect extrapolate the line to the vanishing point. The vanishing point would have to be calculated based on the intersection point of at least two extended lines. I don’t know what you would do about the circles and the texture of the pipe. I think it would take you way longer to develop expressions for this than to brute force something by hand.

    Maybe somebody else will have some ideas.

    Sorry.

    Dan

  • Dan Ebberts

    April 22, 2005 at 3:38 pm in reply to: Question for Dan Ebberts

    Wow. I don’t really have a clue as to how expressions would help you with this. I guess you’d have to do something like track the start and end point of each line so that you could have the beam effect extrapolate the line to the vanishing point. The vanishing point would have to be calculated based on the intersection point of at least two extended lines. I don’t know what you would do about the circles and the texture of the pipe. I think it would take you way longer to develop expressions for this than to brute force something by hand.

    Maybe somebody else will have some ideas.

    Sorry.

    Dan

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