Forum Replies Created

Viewing 1 - 10 of 38 posts
  • Damian Dunne

    July 30, 2018 at 3:03 am

    the auto trace is ok. it produces a ton of mistakes and stray masks that need to be cleaned up. It can’t get me to a dashed line either.

    I swear I thought there was a plugin for this. I’ve been wrong before though ☺

    be the ball

  • Damian Dunne

    July 29, 2018 at 10:49 pm

    The problem with that work flow Corey is that I can’t keep the negative space at the bottom of each shape. To transition / morph into each shape while keeping the the horizontal line will require a ton of masks and manual keyframing.

    Driving the dashed line with an alpha I thought would be easiest way. I can get the line but just can’t get the dashes… Annoying!

    be the ball

  • Damian Dunne

    July 28, 2018 at 5:35 am

    Hi Greg.

    the client wants a continuous dashed line look with objects forming out of this dashed line.

    This line is then being driven by the animated mattes/objects in the precomp without the need to animate a whole bunch of mask anchor points which may get a little overwhelming.

    Thought there might be way to attach a dashed line to a matte somehow. It seems simple enough when I write it…

    be the ball

  • Damian Dunne

    July 27, 2018 at 11:03 pm

    The stroke effect only responds to masks. I don’t have any masks just mattes. Plus it doesn’t support dashed lines.

    Tried Vegas but it doesn’t produce a great result. Too soft and a little glitchy in places.

    be the ball

  • Damian Dunne

    July 27, 2018 at 10:17 pm

    hey just came across this.

    We’ve been using RenderGarden for all our AE rendering lately. It takes full advantage of multi-core threading and easily splits renders across PCs and Macs (if config’d properly).

    It’s been a real find for us.

    https://www.mekajiki.com/rendergarden/

    be the ball

  • Damian Dunne

    February 6, 2012 at 1:33 am

    Thanx for the feedback Bob.

    Will have a look at the A+ setting. I think it could be to do with the refresh rate of the LEDs… possibly.

    Thanx again.
    d

    be the ball

  • Damian Dunne

    June 12, 2010 at 8:01 am

    yeah nice one Michael. Thanx for that.
    D

    be the ball

  • Damian Dunne

    June 12, 2010 at 8:00 am

    hey thanx Ted, some good links there.
    D

    be the ball

  • Damian Dunne

    June 11, 2010 at 12:54 am

    thanx Steve.

    Yeah I guess I would approach it in much the same way. Photo realistic is the plan though it still is supposed to look comical. I would also like to get some movement in the cheeks and the rest of the face. Thought if someone had come across a tute they could forward it through.

    thanks again. cheers. D

    be the ball

  • Damian Dunne

    May 1, 2009 at 2:34 am

    hey thanx for those link there Nolan. There are a great help!

    I was wondering if there was also something like what https://www.gnomononline.com have where you subscribe to a weekly class.

    thanx.
    D

    be the ball

Viewing 1 - 10 of 38 posts

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