Dale Anderson
Forum Replies Created
-
Dale Anderson
July 29, 2012 at 10:40 pm in reply to: can someone tell me how much my model is worth?Gudday! I think it would be hard for anyone to give you an accurate estimate but I could suggest going to websites like TurboSquid.com (and others) to compare your work with similar models there. That should give you a reasonable idea. Hope this helps.
-
Jethro,
What’s important is the single malt. All other things are secondary. So drink, be merry and think of me, stuck with only blended in the house (deep sigh).
Read the rest of this message when sober 😉
I have pre-keyed in AE before importing into C4D but will play with the material settings too. Have fun! Chat soon. -
Brian – I’m on R10.111
Jethro – let me pick your brain some more if you don’t mind. When I load the Tiff sequence it plays fine now so thanks again. It’s green screen footage and when I load the same tiff sequence to the alpha channel, it does remove the background fine but it also makes the video footage semi transparent. In fact, the same thing happens with still images unless they are solid black vs white. Is there a way to correct this? My option is to create an alpha matte and load that in the alpha channel?
-
Yes, I just did this exact thing myself. You crate a plane and apply the video footage to the plane as a material.
-
THANK YOU!!!! After a month of scouring the boards, forums and seedy back alleys of the internet, this was the answer. I am now getting bumper stickers made up that say “Jethro Hutchinson is my personal lord and savior!” You RULE!
-
Both actually. The frustrating thing is that I’ve successfully done this before but it was over a year ago and the knowledge seems to have fallen completely out of my head lol.
-
Dammit, still no luck. Exported tiff sequence from Premiere,all into same folder, all with sequential naming. Applied first tiff as a material in C4D. Clicked calculate. Everything seems to look good. But the material just won’t animate. Any tutorials out there I can watch?
-
Maybe I’m missing a step (because I do drink a lot but never quite enough).
1. I export from Premiere as a Tiff (tried exporting as a sequence but that didn’t work either).
2. I import that single tiff file into C4D.
3. I put it in the luminance channel (tried color channel with no difference).
4. I then click on the texture to get to the Basic / Shader / Animation tabs and click calculate. which appears to tell me the number of frames (matches the number Premiere tells me).
5. I change the timing to Range and change the Range End to the last frame.
NOTE: when I change the Range Start frame, the picture still doesn’t change. -
Thanks, Brian, tried it though and it still didn’t animate. It doesn’t even animate after exporting.
-
Think I’ve got it worked out now. Much thanks for the help!