Forum Replies Created

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  • I sure am. Although all of the cameras are set to progressive (PSF) anyway.

  • Craig Ricker

    February 28, 2012 at 8:59 pm in reply to: Gradient map for shatter

    Got it to work with your help! So many thanks!!!

  • Craig Ricker

    February 23, 2012 at 7:49 am in reply to: problems creating 3D map in After Effects…

    Setup the scene, attach the map and the soldier to a null and animate the null. No need for a camera that way. Unless u wanted the camera for depth of field.

    I myself have never liked after effects camera system. But of a PITA.

  • Craig Ricker

    February 23, 2012 at 2:21 am in reply to: Best (worst) offline edit codec

    Say your native footage is 1920 x 1080.

    is there a way to do a offline with a smaller resolution say dv pal 16:9 anamorphic.

    And then reconnect without any sizing issues to a 1920 x 1080 footage?

    On all obvious terms it appears you wouldnt be able to, but maybe there is some crazy work around?

  • Craig Ricker

    February 23, 2012 at 1:50 am in reply to: Best (worst) offline edit codec

    If you edit of an external raid via thunderbolt u’ll have no issues I’m guessing. It’s def the read access speed of the laptop hard drive that’s slowing u down.

  • All very clear now, many thanks for your excellent help!

  • Brilliant! Turning of rasterisation on the first comp worked a treat, and indeed with that working I dont need to do the second precomp now, I can just attach to a null for the movements at the second comp layer.

    P.S – not sure I understood the second half of your answer though, the bit to do with 10%?

  • Craig Ricker

    February 20, 2012 at 10:25 pm in reply to: Round-tripping to Soundtrack Pro

    THANKYOU for this fix! Saved my day 🙂

  • Dont worry, I worked it out, but even with blurs applied, I cant get these dam fingernail looking any less shiny!

    Looking for ideas on how to remove the shine on the nails!

    Im starting to feel it is not possible, in which case I may need to get very creative in grey scale with some tinting, and a good excuse for using such a coloring effect 😉

  • Well, as far as I could tell it wasnt. Cause even if i used the sliders to just select red, it was showing nothign as selected cause after my primary and secondary corrections there isnt any red left in the scene.

    So it really does only pick from the corrected footage.

    Now on a side note. If i was to do all this from the FX room, maybe you coudl help me build my node.

    I’m brand new to the world of nodes, but i’m sure I can work my way through it.

    So far I have, my vignette and hsl key going into a multiply node, which gets me a matte of the finger nails alone. I can keyframe the vignette from here.

    How do I go about, gently softening my matte, like I woudl in teh secondary room HSL selection.

    And then what nodes am I using to give me the same levels of color correction as the secondary room had (i.e shadows, midtone, highlights, each with their respective contrasts, saturations etc)

    I feel this is gonna get heck complicated 😉

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