Thanks for the response, Angelo.
1, 2 & 7)
I had an approx 3 min video (Canon 7D, so H.264 footage) rendering out to H.264, 23.976fps, 1920×1080, max render depth (I will get a screen shot ASAP for the other details, not in front of it at the moment).
It initially rendered in about 3 minutes. Two days later I added 2 PSD, small watermark logos and it jumped the render time to 40+ minutes (I see now I didn’t emphasize this catalyst in the initial post).
I realize it could have been a million different things, but I was surprised that when I was trying to diagnose the problem I could see CPU usage in activity monitor and couldn’t see GPU activity.
With all the talk of GPU within Adobe I would think it’d be a more obvious thing to monitor.
3)
Thanks for the link, I was under the impression that GPU did impact export times, but I wasn’t sure exactly how apparently indirectly. I don’t pretend to understand the relationship between rendering and encoding for final output, but timeline rendering and AME exporting were very similarly slow in this case.
4)
Using all memory is good, check. So I’ve read about alotting RAM for each respective core, is that what wrangling is? I’m mainly concerned with RAM because I’d ideally like to export in the background with AME and work on the next project in PPro.
5)
Does anyone have a good link explaining the pros and cons between OpenGL and CUDA acceleration? I’ve Googled but can’t find a good side by side comparison if you have both options.
6)
Excellent point. I will monitor that.
Thanks again for your help, Angelo Lorenzo.
Cory R. Pennington
http://www.jackalopecreative.com