Forum Replies Created

  • Cory Pennington

    February 23, 2015 at 7:36 pm in reply to: What am I doing wrong (round trip Adobe PP)

    Thanks for the fast response. I’m feeling the same way about Resolve at the moment. I love the power of the tracker and correctorss, but I can’t make it work because my xml timeline won’t import the clips.
    I just started getting the hang of Resolve, too. Oh well, I hope SpeedGrade is comparable in terms of power windows, but I doubt it.] will be.

    Cory R. Pennington
    http://www.jackalopecreative.com

  • Cory Pennington

    February 23, 2015 at 6:25 pm in reply to: What am I doing wrong (round trip Adobe PP)

    did you ever get an answer to this? I’m having the same problem.

    Is resolve looking for the premiere renamed clips?

    Cory R. Pennington
    http://www.jackalopecreative.com

  • Cory Pennington

    October 22, 2014 at 4:39 pm in reply to: Premier Pro SDI out

    This worked for me: created black magic design timeline (unconfirmed if this is necessary) then under playback settings enabled Mercury transmit

    Cory R. Pennington
    http://www.jackalopecreative.com

  • Cory Pennington

    August 6, 2013 at 5:31 am in reply to: Premiere Pro CC eating up CPU…

    Thanks for the response, Angelo.

    1, 2 & 7)
    I had an approx 3 min video (Canon 7D, so H.264 footage) rendering out to H.264, 23.976fps, 1920×1080, max render depth (I will get a screen shot ASAP for the other details, not in front of it at the moment).
    It initially rendered in about 3 minutes. Two days later I added 2 PSD, small watermark logos and it jumped the render time to 40+ minutes (I see now I didn’t emphasize this catalyst in the initial post).
    I realize it could have been a million different things, but I was surprised that when I was trying to diagnose the problem I could see CPU usage in activity monitor and couldn’t see GPU activity.
    With all the talk of GPU within Adobe I would think it’d be a more obvious thing to monitor.

    3)
    Thanks for the link, I was under the impression that GPU did impact export times, but I wasn’t sure exactly how apparently indirectly. I don’t pretend to understand the relationship between rendering and encoding for final output, but timeline rendering and AME exporting were very similarly slow in this case.

    4)
    Using all memory is good, check. So I’ve read about alotting RAM for each respective core, is that what wrangling is? I’m mainly concerned with RAM because I’d ideally like to export in the background with AME and work on the next project in PPro.

    5)
    Does anyone have a good link explaining the pros and cons between OpenGL and CUDA acceleration? I’ve Googled but can’t find a good side by side comparison if you have both options.

    6)
    Excellent point. I will monitor that.

    Thanks again for your help, Angelo Lorenzo.

    Cory R. Pennington
    http://www.jackalopecreative.com

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