Chris Young
Forum Replies Created
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Yes, use it and love it, very clean high quality results. A major 3D text and logo tool in the arsenal. Works very well in Vegas with exported MOV files with alpha key.
Chris Young
CYV Productions
Sydney -
applying it in the Project Media (Media Pool) tab
Good one Gary! I like it.
Chris Young
CYV Productions
Sydney -
Leslie ~
To the best of my knowledge there is no ‘auto color correction’ copy mode in Vegas like you have in some of the other NLE software. If there is a way to do it in Vegas please someone tell us. It would be a great bit of knowledge to have.
Two cents worth here.
Method 1. If the sections of video are different clips park the cursor over a clip where the color is ok then hit the ‘copy snapshot to clipboard’, second icon from right above the preview window. Next select the ‘split screen view’ icon, fourth icon from left above preview window. Next drag the cursor to the clip that needs color correction. If it’s part of the same clip from where the color was okay but now incorrect split the clip where needed add the ‘color corrector’ plugin to the new clip. Now make adjustments to say the ‘low’ color wheel and maybe clear the blue cast from the shadows to match the split screen view.
Method 2. Sometimes I find a more subtle way if it’s just a colorcast that needs removing is to use the ‘color curves’ plugin. If you want to minimise a blue shadow cast uncheck the ‘show all channels’ box and select ‘blue’ from the drop down in the ‘channels’ dialogue window and then just stretch, swing and move the nodes in the window until you get the correction you want.
All the time remembering that you can save any of these settings in their respective plugin windows as new ‘user presets’ for later recall. Good luck squire!
Chris Young
CYV Productions
Sydney -
Leslie ~
Sent you an email. Do a Google on CYV Productions, you should find us… hopefully!
Chris
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Unfortunately in both NTSC and PAL when you make a B+W image and record to tape the ‘burst’ that carries the chroma phase info of the colour signal is still present and will carry some information and can excite the chroma circuits of some TV’s and monitors depending on their threshold settings. If you have access to printing to tape via component you can just use the Y/G line only and this will give you the luminance component of the YUV signal, just the black and white info in otherwords. When looked at on a WFM set on the ‘flat’ response setting and a Vectorscope you will see no chroma info present whatsover. This is one work-around
Alternately a lot of Pro decks have in their menu selection a circuit called a ‘Chroma killer’ circuit which can be turned on and this will force any incoming signal to be processed as B+W. That’s why this selection is available to ensure that the signal is true 100% B+W. Good luck!
Chris Young
Sydney -
Taynt3d ~
Correct’omundo! You got it in one. We have found that Procoder does a very good job of converting the full 16:9 to a 4:3 letterbox. Well in PAL it does so I guess it should do the same in NTSC! The only time I can recall where we had a minor problem was with one clip which had a bit of a ragged line at the top of the vision/letterbox edge. This was fixed by using the ‘Advanced’ – ‘Video filter’ – ‘Crop’ options in Procoder. Good luck.
Chris Young
CYV Productions
Sydney -
Hi Leslie ~
No this is a problem and it’s the same in V6 so I don’t think there is a way around it. Maybe we should put it on the wish list with Sony. It sure would make things a hell of a lot quicker when you have a lot of EDL entries to type.
Chris Young
Sydney -
As most have pointed out you are best to go widescreen the whole way but I understand your problem. I have had similar results on a couple of jobs where the 16:9 to 4:3 conversion was requested. I found the only way I could get a really clean conversion, looked as good as the original basically, was to use Procoder 2 which does a very good job of converting the 16:9 footage. I do the edit in the widescreen mode then render as a widescreen, next Procoder it to 4:3 letterbox and then DVDA it. If you don’t have access to Procoder then I can’t think of a guaranteed way you are going to overcome the problem. If you find an alternative solution please let us all know. Good luck!
Chris Young
Sydney -
Dr. D ~
Will try your suggestions. Already tried with the Media Manager ‘off’ as previously mentioned. In our cases to date it made no discernable difference. A question though. Don’t you think the object of having multi threading is to improve the render process? It seems a bit of a retrograde step in V6 if you have to turn it down to a single thread seeing that V6 was touted as being a step forward with multithreading and improved render speeds. Have already tried renders with 16Mb preview ram settings. Whether it’s 1 thread or 4 it is still rendering slower than V5d on projects with a lot of pan and crop settings using 2500 x 3000 32bit alpha keyed TGA stills.
On a ‘normal’ PAL DV based program segment of 19.5 minutes with 720 x 576 (PAL) stills and live video V6b showed a render speed improvement of 2.6% over V5d. It’s ‘hyperthreading’ performance doesn’t match the ‘hype’ that surrounded the V6 launch. Don’t get me wrong though, I think the other improvements in V6 are good leaps forward and it just makes Vegas an even more versatile and powerful tool to have in the arsenal… love it!
Chris Young
CYV Productions
Sydney -
Thank Gary, good tip! Had not discovered this ‘shift’ key trick. This will be good. We use this method to apply specific wipes and fades to all our grids and results graphic in each show, around fifty per show so it sure beats doing one at a time.
Chris Young
CYV Productions
Sydney