“AE’s render and import code don’t always 100% match. ”
I made a lazy answer. I should have said, AE’s dll files still have to interpret the quicktime codecs and if the quicktime files are corrupted, AE will fail to open them, but other players still might because they’re not as sensitive to errors.
it might be interesting to ask the first poster, marti davies, if he’s using pc instead of mac. It could very well be that macs with animation codec are more stable than pc’s. I’m not a programmer but I can say this, would it be in the better interest of Apple to make a more stable quicktime for Mac instead of PC? lol.
btw. thx for virus tip :O