Forum Replies Created

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  • Chris Wright

    April 7, 2019 at 7:20 pm in reply to: Shrinking gargantuan CFA files from movie imports

    do you need the sound, render out a soundless video? I think CFA is a cache for lossless sound, so it wouldn’t matter if you lowered the quality, the file size would be the same.

  • Chris Wright

    April 6, 2019 at 5:19 am in reply to: How to achieve this video coloring.

    looks like they just increased saturation, unsharp and raised red luminance.

  • Chris Wright

    March 28, 2019 at 3:59 am in reply to: Time compressing

    you could use effects time and pitch-stretch and pitch process, click stretch box.

  • Chris Wright

    March 24, 2019 at 5:01 pm in reply to: 23.976 to 25 FPS

    it depends if you can hear a 1% speed change in audio (use pitch correction for highest quality) or if you want to use optical frame interpolation (which really only exists in high quality with teranex and alchemist od) as revision twixtor plugin and premiere/ae optical conversion may create artifacts.

  • its very dangerous to simply clip shadows and highlights to pure b/w instead of rgb balancing because you can easily get artifacts. i look forward to joining that group now and reading about this.

  • Chris Wright

    March 11, 2019 at 10:50 pm in reply to: Color Grading Workflow

    technically its
    1. black point
    2. white point
    3. gamma (you can’t have gamma without b/w points first)
    4. white balance (the 3d balance of black/white point and midtones)
    5. saturation (you can temporarily enhance this before #4 to get more perfect wb in HLS scopes, it’s called wb de-compression)
    6a. match all shots to a chart or pure scopes (I do onelight 7.5 to 90 ire when doing pure scope matching because it gives you room for contrast later if you want)
    6b. skin tone line
    7. grade to a look
    8. effects – grain, halation, vignettes
    9. burn all 32bpc effects into 16bpc master

  • Chris Wright

    March 7, 2019 at 4:58 pm in reply to: Skin tone IRE for dark scenes

    if you can control the lighting, you can light normal and grade in post(like day for night). if grading in camera, do a few tests to see where the skin gets grainy. there may be some youtube videos with similar exposure latitude tests called +1, +2, +3, -1, -2, -3 and then re-corrected back to normal to see how much detail is retained. Also, when shooting dark scenes its even more important to have high CRI lights as high ISO will introduce noise and loss of chroma color.
    The best IRE will depend on the gamma camera settings. Each camera is different so a 10 min. test will save you hours of work.

  • Chris Wright

    March 7, 2019 at 6:30 am in reply to: Banding in 16bit, but not in 8 bit

    i would try another codec just to be sure as there have been many software glitches with output codecs that shouldn’t be there. and one of them was prores, at least a while ago on the adobe.com forums.

  • Chris Wright

    March 4, 2019 at 5:27 pm in reply to: 1970s Film Look

    it might be hard to tell unless your eyes are trained for it, but its about 50% set design, 10% wardrobe, 20% film stock, 10% lenses, and 10% post grade.

    here’s a rec. 709 pure color no luma modification that would get you closer. I fiddled around a while ago after researching this on the HSL and YUV scopes.

    Essentially in HSL, you raise saturation, but lower lumanence so its practically zero, then rotate skin to almost pure red.

    “Douglas Monce The look of the original Star Trek has a great deal to do with the way Gerald Finerman Perry photographed the show. The lighting style was very much influenced by Classic Hollywood films, of the 40’s including film noir, with an emphasis on unusual colored lighting. Perry would Splash walls with purple or green lighting in the background. Even using colored lighting on the hair lights of the actors. He used hard key lights with fill, very rarely if ever using diffusion on the lights. He frequently used soft filters on the lenses for close-ups of both men and women.”

    The 5254 kodak film stock has very little luma per chroma and very creamy whites. D55 white point at least.(D55 can be emulated by lowering blue whitepoint in color mode)

    To get this, luma has to be crushed before even adding chroma curve with saturation compression. the skin tone is in between skin line and red on vectorscope. putting it all together below:

    64 iridas lut
    https://drive.google.com/open?id=1hjFy8sD2o3cIjwR6r7jjM2KQmv_rTmAv

    also, quite a lot of well known films were shot on it.
    https://shotonwhat.com/film-negative-stock/eastman-color-negative-100t-5254

  • https://aescripts.com/pt_framerestorer/

    or use timewarp yourself

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