Forum Replies Created

Page 250 of 317
  • Chris Wright

    September 7, 2009 at 1:41 am in reply to: limit color palette

    easy, make an adjustment layer and put in these 2 bundled effects

    effect-channel-arithmetic
    operator slice
    r 60
    g 60
    b 60
    —–
    effect-stylize-mosaic
    170 horiz
    170 vert
    sharp colors->on

    this makes perfect 8 bit nes pictures, and if you want forced color dithering, exporting out a GIF with dithering on makes nice banding spots.

    https://technicolorsoftware.hostzi.com/

  • Chris Wright

    September 2, 2009 at 2:45 am in reply to: Color Correction Ala Whatever Works

    Just use a ND filter on your camera that forces the aperture open and gives a shallow depth of field. As for the color, looks like they rotated the individual RGB hues towards skin peach colored etc and hey; its film, so it has a larger range of color, saturation than is typically possible on HD cameras. I wrote an AE project file that can do this, also Tiffen has a 3 strip technicolor plugin too.

    https://www.tiffen.com/dfx_v2_three_strip.html

    and click products on mine below

    https://technicolorsoftware.hostzi.com/

  • Chris Wright

    August 24, 2009 at 8:17 pm in reply to: How to get this “old time” visual effect?

    If you want a quick way to do it in AE, it comes with a decent preset called presets -image creative – colorize – sepia. Put that in an ajustment layer and fiddle with the opacity. Also, file-project settings, “blend colors using 1.0 gamma” can blend the colors in yet another pleasing way. Add a hue/sat to your footage to rotate the hues can create offset colors similar to faded in conjunction with contrast tweaking. Finish with noise/grain

    https://technicolorsoftware.hostzi.com/

  • Chris Wright

    August 21, 2009 at 11:42 pm in reply to: Converting Project Resolutions…

    demopalette.jsx that comes with AE has scale comps/layers/cameras and keyframes

    some tips:
    1.turn on collapse transformations
    2. try not to stretch when rendering with pre-fielded footage
    3. for best quality, pictures should be pre-bicubic scaled in photoshop

    Now if you just want to resize comps/layers but leave everything else alone, I made a script for that too.
    Located in Free scripts at my website that scales all highlighted comps and layers in project to exact pixels sizes and aspect ratio. There’s also anchorepair script in case some comps need a reset anchorpoint.

    https://technicolorsoftware.hostzi.com/

  • Chris Wright

    August 11, 2009 at 7:33 pm in reply to: Multiple comp viewer updates

    I haven’t tried it with everything, but I do know that if you can get the resolution low enough, AE will actually be realtime in updating the master viewer from a precomp. every 20 pixels works for me.

    https://technicolorsoftware.hostzi.com/

  • Chris Wright

    August 9, 2009 at 8:51 pm in reply to: Stuttery Motion after 23.98 conform (HELP!)

    correction:
    timestretch should be 125%,p not 80. which would slow down the footage and audio so that it’s not studdery, but like I said, it’s not useful for dialogue.

    https://technicolorsoftware.hostzi.com/

  • Chris Wright

    August 9, 2009 at 2:26 am in reply to: Stuttery Motion after 23.98 conform (HELP!)

    If you’re not worried about video/audio speed, you can can timestretch 80% the footage,(think timelapse cloud effects) or just simply reinterpret as 23.976 but both ways will be different speed/pitch.

    If you need normal movement and audio pitch, it is a little harder but not impossible…

    Apply timewarp, twixtor, magic bullet or nattress, and render out to 23.976 not 23.98 which is not precise enough for AE.

    If you don’t want to buy any plugins, you can do it using AE’s built in timewarp that recreates frames to make 29fps to 23.976fps smooth as butter.

    Timewarp requires the most work but comes with AE….
    You will need Magnum’s automatic scene detect to break the scenes into separate layers so that you can use timewarp without edit point problems. You can use videocopilot.net’s Andrew Kramer’s frame rate converter https://library.creativecow.net/articles/kramer_andrew/fps.php
    or just change the blend frames mode to timewarp mode or use my manual way…

    What I use,
    29.97p to 23.976 progressive

    1.Put 29.97 video in new “start” comp
    2. add effect->time->timewarp speed at 50%, filtering extreme,vector detail 20
    3. make new “output” comp 59.94 fps and drop “start” comp inside it with timestretch 50%
    4. output “output” comp with separate audio layer from original video at 23.976 fps fields off. add motion shutter blur if desired.

    https://technicolorsoftware.hostzi.com/

  • Chris Wright

    August 7, 2009 at 7:40 pm in reply to: Improving Film transferred to video.

    Ae has another special sharpen filter called Unsharp which contrasts the colors in a more organic way. Just thought it might be a useful tip.

    https://technicolorsoftware.hostzi.com/

  • Chris Wright

    August 4, 2009 at 8:32 am in reply to: Color Correction on a Macbook Pro.

    built in to Mac OS X (System Preferences > Display > Color > Calibrate… then choose ‘Expert mode’). then setup AE’s color management in project settings.

  • Chris Wright

    August 4, 2009 at 8:22 am in reply to: Bad Quality after rendering

    I feel your pain. The correct thing you’re looking for is trillions+=16 bit, not millions=8 bit. If the codec doesn’t support it, it will be grayed out. A lotta hollywood movies are rendered out after color correction in Tiff(lzw off) trillions+ to maintain color while dropping the cineon format for file size. If you’re looking for a final output format, you’ll have to fork out some doh, because the 64 bit(16bpc) ones aren’t free. Strangely, PNG’s can be 16 bit but not in quicktime container.

    oh yea, don’t forget that you have to use 16bit or 32bit plugins too. It won’t matter if your project settings are 32bpc if you have any 8bit plugins with little “!” yellow icons messing up your project.

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