Yes, fine, I knew dpx can be linear too.
DPX runs faster than EXR and EXR uncompressed runs the fastest out of all compressions for EXR. That is why DPX is still faster in nuke.
Most people don’t even know that you should change EXR from block to scanline before ingesting into the pipeline so the network doesn’t get overloaded. That is why
DPX runs faster than EXR. EXR uncompressed runs faster than EXR piz etc. You should only use EXR piz for archiving, and even if you don’t care about EXR’s mathimatically precisionless encoding. Can you say Disney archiving quality? nope!
DPX over-bright info is contained logarithmically in a 10 bit per channel file with 1024 levels of brightness per channel. It doesn’t get worse the brighter it gets. Where did you get that from?
And yes, you have to have a high end 10 bit graphics card with a 10bit pipeline. It takes more than a monitor to make it happen.
I would never send a theatre an 8 bit file. That’s like putting youtube on blu-ray.
And as for conversion errors, I did a no colorspace, 32bpc render from integer to float, float to float. EXR fails in all types. Even uncompressed. All had roundtripping errors.