not to be nitpicky or anything, but since you’re asking for a critique, I agree with Tudor, the huge, dark shadow does not match the angle or softness of the ambient light. Also, the whole thing is in focus. In cgi, when things are that big, there’s 3 elemental falloffs.
1. Focus. Not all the ship is in focus at the same time. the farthest edge gets gradually blurrier
2. the dust, smoke, air, etc. gets gradually stronger at the farthest edge occluding details and softening edges
3. environmental ambiance – lighting, angle, intensity, contrast, color, interaction(ie water ripples, there was none. It’s very, very subtle but our brain knows what’s missing)