Forum Replies Created

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  • The link I posted works perfect for this since I now understand the description and went through the steps one by one.
    BIG UP FOR DAN EBBERT !!! Cheers mate!

    And anyway, thanks everybody who wanted to help, hehe.

    https://www.motionscript.com/design-guide/counter.html

  • Oh and yeah, I just foud that one here which quite sounds I was looking for but I dont really get it…
    https://www.motionscript.com/design-guide/counter.html

    Maybe someone could translate into human for me 😉
    Cheers

  • Chris Vile

    January 21, 2015 at 12:30 pm in reply to: how to: view comp and precomp side by side

    Thank You Sir!
    Helped me alot…
    Cheers

  • Chris Vile

    May 3, 2014 at 7:38 am in reply to: Jitter/Stutter fx like “The Ring”

    Heyya,
    thank you so much, that is exactly what I’m lookin for. Cheers Dear!

  • Chris Vile

    March 22, 2014 at 2:23 am in reply to: How the hell we do that?

    Jo Ted,
    You made my day/week and year! This effect is killing it! Thank you so much for your info.
    Rock n Roll guys!
    Cheers

  • Chris Vile

    March 22, 2014 at 2:19 am in reply to: How the hell we do that?

    Hi Mike,
    Thanks a lot for your Input!
    I watched the Clip for about 1000 times and never seen that they were using a morph. Nice one, thanks.
    Don’t you think that it is really kind of an impossible thing to get the exactly same body/eye/mimic position twice again for a shot? Have tried that before and the result was…noa…how should i say…UGLY 😀
    But yeah this is army-stuff so agree with you, that they got big money/time/time/money for that!
    When I got my next Trillion-Budget I’ll try it 🙂
    So thank you very much.
    Cheers

  • Chris Vile

    February 27, 2013 at 10:24 am in reply to: Question concerning 3D Layer and Blendmode

    Hey Darby,

    thanks a lot for your help.
    Now I got it.
    I´ve tried a bit and now it works 😀

    Cheers,

    Chris

  • Chris Vile

    February 25, 2013 at 10:35 am in reply to: Question concerning 3D Layer and Blendmode

    Hi everybody,

    I just found out what caused trouble.
    I have collapsed the lightscreen-layer!
    When I undo that everything works fine.
    But please how can i solve this problem now?
    I want to have a 3d Cube and precompose it for example.
    And when I drop the 3D-cube-precomp into my 3D-sceen-comp how can I manipulate the 3D-Cube-Precomp as an real 3D Object without having this add-transfer-issue?

    Thank yoou very much,

    Chris

  • Chris Vile

    February 25, 2013 at 9:29 am in reply to: Question concerning 3D Layer and Blendmode

    Hey Guys,
    first thanks for your help!

    So, I´ve created two “normal” Precomps, enabled 3D and set the one to transfermode add.

    When the add layer is positioned in the back of the other 3D Layer I can see it on(though) the front-3D-Layer. I just want the lightscreen be behind the person and when it flies in front of him it should have a shiny light look.
    I tried to reorder the layers but then the lightscreen doesn´t come in front and stays behind the person…
    I added a 4in1 shot that should show you what I mean 😉

    Thanks a lot,
    cheers

    Chris

  • Chris Vile

    February 22, 2013 at 12:56 pm in reply to: Question concerning 3D Layer and Blendmode

    Ok,
    now I tested the screen blend, and normal blend on the “lightscreen”-layer.
    Both, the screen and add blend let the “lightscreen” shine through the front object. I rearranged the order and when I lay the lightscreen under the frontobject it disappears but when I want to let it fly in front of the frontobject it disappears, too. I don´t know why, but it doesn´t work.
    Strange because it shouldn´t care if the mode is set to add or what ever when in use of a 3D-Obj?
    In normal blend everything works fine but the glassy/light-look it gone. Any ideas?
    Thanks a lot.

    Cheers

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