Hi Dave… thanks for the reply.
Perhaps I wasn’t clear in my explanation…. the actual brief from client, is to have smooth transitions from contour to contour…. in saying “morph”, I meant animate between these shapes/masks. (these are geographic samples of taken over a number of years of a mountain/dam for example) … and the clients wants to see the they do not exist as vectors.
So I’ve traced these contours in illustrator….paste them as masks in AE… and the animation is happening – but the anchor points are obviously all over the place. (even after setting first vertex on all of them)
I imagine that with a specified number of points on each path/contour…. AE would animate between them all more predictably. (hence my attempts to resample these vectors somehow with a specified number of points, and a corresponding starting vertex)…. but any other approach/suggestions are welcome
Thanks a mil for your help