Thanks for those replies.
Randy’s is a great project – but my brain is too tiny to figure that out!!
I’ll think I’ll go for the plain effector as I (vaguely) understand it – even though I’ve already tried it with no luck. Does the size of the effector – the actual physical dimensions – of the, say, box matter – does it only affect things it overlaps?
If it does, can I animate its scale over time? That way I could switch the first light on then, as it expands, it would sweep out across the rest of the bulbs.
OR – is it the falloff that would do this?
Just doing a big AFX render so I’ll try it out once that’s completed.
Thanks, everyone.