Chris Smith
Forum Replies Created
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Like Taco Bell, Cactus Dan can put any new item out and I will run to go get it 🙂 Already, his Character Bundle has made C4D twice as usable, I can’t wait to try the new stuff.
Chris Smith
https://www.sugarfilmproduction.com -
In 3D programs, I use a noise function on all 3 position Axis and all 3 rotation Axis. And it looks very handheld w/o a lick of keying. Except I don’t know AE expressions at all. But I’m sure it’s very simple. The challenge is you’ll want a unique noise seed for each of the six things (3 pos, 3 rot) so none of the axis share the same movement. I’m Sure Dan can help with something quick.
Chris Smith
https://www.sugarfilmproduction.com -
In 3D programs, I use a noise function on all 3 position Axis and all 3 rotation Axis. And it looks very handheld w/o a lick of keying. Except I don’t know AE expressions at all. But I’m sure it’s very simple. The challenge is you’ll want a unique noise seed for each of the six things (3 pos, 3 rot) so none of the axis share the same movement. I’m Sure Dan can help with something quick.
Chris Smith
https://www.sugarfilmproduction.com -
It sounds like you made the AE layer 3D which you should not do. So you are orbiting around the AE layer and seeing it’s flat side. Since 3D stroke is an illusion and not actually 3D, the actual AE layer should stay 2D. But like mentioned, in the 3D stroke properties, make sure it’s set to comp camera so it syncs up with it.
Chris Smith
https://www.sugarfilmproduction.com -
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Ouch. I see what you mean. My technique usually works well when it’s hair against blur sky or the like. I hate to say it, but I would be amazed if you ever got a decent matte from that. I think the best you can do is a rough roto but the hair will probably look “helmet” like.
Chris Smith
https://www.sugarfilmproduction.com -
Chris Smith
April 24, 2006 at 1:40 am in reply to: OT: how to project holes evenly across the surface of a tubeExtremely nice. What was your methid exactly? Did you select every other poly and delete it, then throw it in a Hypernurbs?
BTW, That’s a nice render, did you use sky reflection or a sky map of some sort?
Chris Smith
https://www.sugarfilmproduction.com -
That’s what I’m saying, I wouldn’t use masks (roto) because fine hairs are about impossible. Use luma mattes instead. Generate a luma matte either by trying a luma key or more what’s more flexible is using the channel tools to look at each of the 3 color channels and fine the one with the highest contrast from the hair to the BG. Use Levels to crush these levels into a good matte to use as a luma matte to try and isolate the hair.
Chris Smith
https://www.sugarfilmproduction.com -
If you’re looking for tutorials, hit the tutorials button. There you can search by different methods.
Chris Smith
https://www.sugarfilmproduction.com