Forum Replies Created

  • Chris Perry

    March 1, 2010 at 4:42 pm in reply to: Ambient Occlusion exclude Self Intersection

    Hi, thanks for the reply.

    Sorry for being unclear, i basically just want the ambient occlusion to show up where 2 objects touch and to ignore there own intersections. ie how the proximal shader works.

    Unfortunately i can’t use proximal as my setup is using a cloner object and it won’t recognise it?

    Hope this makes sense.

  • Chris Perry

    November 11, 2009 at 4:15 pm in reply to: Mask react to audio

    Hi,

    Thanks i realised i was being a complete idiot and all i needed to do was use the paint bucket effect to get what i wanted.

    Sorry for the post.

    Thanks

  • Chris Perry

    May 23, 2008 at 5:38 pm in reply to: Tracer troubles

    Yeah it is better but still a bit off, i think it just needs a bit more time to process each frame, is there anyway to adjust this?

    It only happens when there is a big movement. Any other ideas would be great.

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