Charlie Austin
Forum Replies Created
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[Richard Herd] “Since a notion of being rational was brought up, what you’re saying is a beg the question fallacy. You posit the following: “I can read it because I can read it.” ;)”
heh, that pretty much sums up the argument on both sides of this wildly off topic discussion. The solution is to be multi-lingual. 😉
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
[Andy Neil] “I’m not of a “trackless persuasion” as you put it. I’m working on an Avid right now and I’m happy to do all the organization work I do to keep my edit and timeline clean. But FCPX isn’t some wild, indecipherable mess of a program simply because it doesn’t have tracks. I’m just trying to clear up misinformation about how X works. It’s not more work to keep an X timeline organized for quick understanding, it’s much, much faster.
“Exactly. I’m cutting away in PrCC as we speak. Nothing wrong with it, but using tracks when cutting is not faster. At all.
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
[Richard Herd] “[Charlie Austin] “tracks can make it easier to see the organization of an entire sequence at a glance”
Not exactly, and we are talking about audio. The tracks do not tell us bussing and sending, or other DAW type stuff like compression, EQ, reverb. The track is basically an in and out point.”
True. Which is why DAW’s exist. 🙂 Would be nice to see all that quickly in *any* NLE. in any case, tracks in an NLE, to me, are superfluous. They slow things down when cutting. 😉
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
[David Cherniack] “10 seconds? Shirley you exaggerate. “
OK.. a nanosecond! lol I was referring to using the index to quickly highlight stuff. I’ll give you that tracks can make it easier to see the organization of an entire sequence at a glance. I practice, it makes no difference to me though as I’m usually concerned with what’s about to move under the playhead. or need to quickly mute/solo a role. Not that there isn’t room for improvement, but in actual practice it’s really a non-issue. And to mute or solo I don’t even need to look at the timeline, so that’s faster. 😉
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
[David Cherniack] “I believe you Charlie. But my mileage does vary 🙂
“🙂 Of course. And I do admit it took a while to get used to.
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
[tony west] “Maybe I’m missing something, but I didn’t see anything in the article about anybody else coming in on the edit. “
Based on the article and the way the Roles were assigned, I’d be willing to bet that anybody could open up the TL Index for that project and figure what was where in about less than 10 seconds. It’s true of my projects, as I’m sure it is of many others. Roles=Tracks in this regard. The fact that everything isn’t rigidly aligned bothers people, but it has no effect on “readability” if you know how to read it. Chinese looks like random squiggles to me, but not to someone who can read it. 😉
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
[David Cherniack] ” Color coded roles would seem to make things slightly easier but not by much.
So I don’t get how this is an advance over fixed track timelines for audio editing.”
Agree on the need for some sort of color coding, but it’s trivially easy to see what’s what in an X TL even if you’ve never seen it before. If Roles have been properly set, it’s one click to see any role or group thereof. If the Roles haven’t been set, it’s not the softwares fault, any more than if it were an Avid timeline that had clips thrown randomly on every available track.
I come from an audio background and spend an inordinate amount of time editing audio for my spots. Often very complicated/convoluted layers of SFX, assembling dialog from random words and phrases, bending music to my will… lol
I’d rather do it in X than anything else, even, to some extent, a DAW. Especially layering SFX to picture. Seriously.
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
[Thomas Carter] “I’m here I’d anyone wants to ask or snipe away”
The big question for me would be… where’d you get those socks!? lol
Very nice job man. 🙂 And kudos as well to whoever wrote that player script thingy!
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
[Jeremy Garchow] “I think the FCPX timeline offers tremendous possibilities. Let’s hope that Apple does too. :)”
I’d be very surprised if they didn’t. 🙂
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~ -
[Jeremy Garchow] “And, there’s no way to stick audio to anything other than the primary, so no matter what, both sets of audio for both of these stories are “stuck” to whatever is in the primary (which is the night time scene in this case).”
Yep. I’d also like to see the ability to connect to secondaries. Based on the patent posted by Alex, it seems that’s something we may see as well…
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~ My FCPX Babbling blog ~
~”It is a poor craftsman who blames his tools.”~
~”The function you just attempted is not yet implemented”~