Forum Replies Created

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  • Charlie Austin

    December 7, 2015 at 6:32 pm in reply to: what is editing speed ?

    [Herb Sevush] “[Bill Davis] “the general feeling in the X community is that this particular Forum is pretty far down the list as a place where high end X users want to spend all that much time.

    Go figure.”

    No guts, no glory.

    lol. I’m not sure the “X Community” whatever that is, all feel this way. 🙂

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    December 6, 2015 at 9:19 pm in reply to: what is editing speed ?

    Editing speed? Coffee. 🙂

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    December 2, 2015 at 12:00 am in reply to: Serious X Editing for Speed

    [Oliver Peters] “[Charlie Austin] ” I like the Pr replace from bin selection though for GFX clips, I could be wrong but I think in X you’d have to use the index and then just hit keystrokes a zillion times for those”

    That’s the function I’m talking about.”

    Yes, and if you don’t know in advance that you’d be changing them and they’re flat GFX files done externally then yes, this would be welcome in X, if they’re isn’t a way to do this already. i’ll poke around. 😉

    But if you know in advance that the GFX will change, compounds (or nests in Pr) would be the easiest way to do it IMO.

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    December 1, 2015 at 11:23 pm in reply to: Serious X Editing for Speed

    [Oliver Peters] “Good tip, but then you have to retype the phone number change each time you use a different number. How do you do this best when you are constantly doing this with a stock set of number variations? Like an infomercial that goes to different markets and gets refreshed monthly? Or if they are PNGs and animations?”

    Oh, like you knew the numbers, and knew they would be changing? Honestly I’d just build ’em as Compounds in that case. That way even if they were .png’s or whatever you’d just change the master. I like the Pr replace from bin selection though for GFX clips, I could be wrong but I think in X you’d have to use the index and then just hit keystrokes a zillion times for those. But the replace text thing in X is really useful for generated titles.

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    December 1, 2015 at 10:45 pm in reply to: Serious X Editing for Speed

    [Oliver Peters] “So then explain how you’d achieve the same example I mentioned in the least number of keystrokes in FCPX. Premiere Pro: 20 phone number titles on a timeline. Select all. Replace with bin selection in a single step.”

    Easy if they’re generated titles. Select Edit>Find and Replace Title text.

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    December 1, 2015 at 10:16 pm in reply to: Serious X Editing for Speed

    [Oliver Peters] “Do you mean the replace function? If so, I’d love to see how it could be done in X as well as in PPro. IMHO, replace in X is quite possibly the worst implementation of this function in any NLE.”

    If you mean the fact that there is no Match Frame replace function in X, I agree. It’s maddening that it hasn’t been put in at this point. However, I’d have to disagree strongly regarding the Replace functions that do exist (Replace, Replace from Start, Replace from End, Retime Replace, and Audition replace). I find them to be as good or better (meaning easier to use, obviously they mostly do the same thing) than other NLE’s.

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    December 1, 2015 at 8:41 pm in reply to: Serious X Editing for Speed

    [Oliver Peters] “You’d mark off certain areas of the timeline and one editor could be working on one area only, while another editor on another workstation could work on a different section of the exact same timeline. Something like that exists in the current iteration of Lightworks.”

    Something like that, or at least the idea, used to exist buried in the FCP X code. “Guards”. It’s been removed. Will it return? who knows…

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    November 30, 2015 at 4:41 pm in reply to: Serious X Editing for Speed

    Valid points Herb. I won’t make any percentage speed claims here but, as I do work in both tracked and trackless NLE’s I just want to point out a couple things:

    [Herb Sevush] “The advantage of the timeline approach is that you get a sense of relative length that is totally missing in the browser view”

    Not true, you can adjust the zoom level in the browser to see relative timings if you want.

    [Herb Sevush] “Also you might be interested to learn that you can group and move locked shots in ripple mode in most NLEs – this is not an exclusive idea to X.”

    True, but what is unique to X is that when you move a group of clips nothing overwrites anything else. This is not true at all with tracks and makes doing this in X a whole lot more useful in practice.

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    November 14, 2015 at 12:27 am in reply to: Resolve/Fusion alternative?

    [Oliver Peters] “SGO Mistika has also been the finishing tool of choice for Peter Jackson’s folks. Stereo 3D, conforming, color correction.”

    Seems it’s been used on quite a few high profile projects… https://www.sgo.es/on-screen/

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

  • Charlie Austin

    November 13, 2015 at 10:26 pm in reply to: Resolve/Fusion alternative?

    [Ricardo Marty] “How much do these products cost? couldn’t find it in the web site

    https://www.sgo.es/buy_mambafx/

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    ~ My FCPX Babbling blog ~
    ~”It is a poor craftsman who blames his tools.”~
    ~”The function you just attempted is not yet implemented”~

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