Charlie Austin
Forum Replies Created
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[Oliver Peters] “This makes the process quite modal, which is something that X is supposed to move away from.”
I’ll agree that Role based mixing is still a work in progress. What they’ve done is made it work. Now they can make it work more efficiently. You’ve seen the “mixer” patent right? Now they can implement it if they want.
For me, the improvements to Roles, and how you can interact with them in the Timeline is the benefit right now. There’s is nothing at all like it and for Projects with tons of layered audio this is a dream come true. I’ve had to move X projects to Premiere recently and, for me, what was easily manageable in X, is a giant PITA in Pr. I can work with it of course, and I’m not Pr bashing here, but the difference is even more pronounced than it was before…
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[Bob Zelin] “no more NFS required for FCP-X shared storage !!!!! “
Yeah, and it works really well, even on our slow-ass GB Ethernet OS X Server/Mac mini setup. Wonder whats next. Kind of surprised more people aren’t talking about this.
Another cool thing being ignored is drag and drop fcpxml support. Haven’t found any apps that can use it yet, but this should be interesting too. (try dragging a project, clip, or event from the browser to the desktop)
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[Michael Hancock] “It’s a good start. Hope it’s not another five years before they improve it! Ha!”
lol… My hope is that, now that the Timeline/Roles/Lanes have been implemented, that we’ll be able to get more KB selection happening. Being able to roll connected clips makes me think we will…
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[Michael Hancock] “Do tell. I can’t find slip or slide in the keyboard editor, and have no idea what to search for otherwise.”
ah… yeah, still need to click for that (I think.. have to poke around some more) What you can do is select connected clips above/below the Primary kb using shortcuts now, no mouse hovering needed…
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[David Powell] “Like I said a “clumsy excuse for extend edit”. This can be done in one stroke without stopping to edit naturally to a beat with PP/Avid.”
Yeah, I know how MC and PP work, but thanks.
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[Michael Hancock] “you can’t slip/slide with the keyboard without first selecting a clip with the mouse,”
That’s doable now, just need to map it to the KB
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[David Powell] “You still can’t roll it and edit to music or a beat line avid /PP. You have to drag every cut with a mouse, or use apples clumsy excuse for “extend exit” which actually takes more time than just dragging.”
huh? select the edit, with \ , position playhead or skimmer if you haven’t already, hit CMD X.
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
Well, Roles are now like busses/groups, and subroles are like channels, so theoretically its possible.
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[David Powell] ” No trim to playhead. “
That’s been there forever. OPTION [ or ]
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~ -
[Steve Connor] “Wasn’t the idea of “Lanes” created on here?”
Lanes have been called Lanes since X came out. Has always been in the XML etc…
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~ My FCPX Babbling blog ~
~\”It is a poor craftsman who blames his tools.\”~
~I still need to play Track Tetris sometimes. An old game that you can never win~
~\”The function you just attempted is not yet implemented\”~