Brooks Tomlinson
Forum Replies Created
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Okay, I cut two easy 60 second promos in Cs6. Here are my first
reactions. (MacBook pro retina, FYI I use the mbpr in full resolution
mode. So no complaints about blurry icons. Small but I have good eyes)-Ohh, cool, it works really fast with my h.264 af-100 footage.
-Cool I don’t have to render it, even though it’s red.
-Oh, this no rendering is keen
-My heart skips a beat every time I launch the program, because for a
brief period of time it says media off line
-What !$@&$!!! When you cancel a render it doesn’t keep the part it
has rendered? Wth? (what the heck?)please tell me I’m doing it wrong,
and it’s an easy fix.
-I wish you could change sequence settings, instead you have to make a
new sequence.
-Keyboard short cuts work fine
-I can cut with this just fine, fcp7 replacement in my book
-Ohh, me likey the rate stretch tool
-Dynamic link with after effects works awesome. No hiccups so far
-I could actually color correct something.
-Sad, Speed Grade doesn’t dynamic link. Wait, that’s a no brainer, why doesn’t it dynamic link?
-yea, I can set my workspace how ever I want it. “~” key is my best friendThat is my impressions so far. I was happy with the color correction I
could do. I watch the ripple training and a bunch of tutorials for
fcpx and never could cc to my liking. Here I was able to get it with
out much effort. (I’m no stranger to color correcting, example, Pass: color ) With these two 60sec promos
projects I worked all native. And just dragged the clips I wanted off
the copy of the SD card. Next project I do, I want to see how prelude
does, in converting, and work in a pro res work flow. (I’m just a fan
of the pro res codec)
Interesting to note, I exported out a 22sec clip from premiere pro, and it was 120mb bigger than the same clip from fcpX. It makes since that apple would have the proRes clip down. I’ve always noticed that adobe is a little fat on the proves.My number one favorite feature? dynamic link between after effects, and CS6 having a catch (finally!!). It was like if I had to much of a problem, I could “run home to momma” and get the job done there. AE is the swiss army tool that everyone need to know.
I could say a lot more, but just ask me questions, I don’t want to make it tldr.
Brooks Tomlinson
“I dream in 32bit float” -
Brooks Tomlinson
August 9, 2012 at 5:15 pm in reply to: Macbook Pro Retina owners or soon to be owners beware of firewire!!On the test I ran, it was the exact same os version, 10.7.4. I will have to dual boot 10.8 when I get it and see if it helps.
Brooks Tomlinson
“I dream in 32bit float” -
Brooks Tomlinson
August 9, 2012 at 1:30 pm in reply to: Macbook Pro Retina owners or soon to be owners beware of firewire!!you can get the black magic speed test at the apple app store free. just search “blackmagic disk speed test”
Brooks Tomlinson
“I dream in 32bit float” -
Brooks Tomlinson
August 9, 2012 at 4:30 am in reply to: Macbook Pro Retina owners or soon to be owners beware of firewire!!The thunderbolt to FireWire adaptor by apple is FireWire 800. If you hook a normal hard drive up via sata you will get 60 to 70 mb/s read/write times. It’s a drive limitation, not FireWire limitation. You will not instantly get faster speeds because instead of sata you are using FireWire.
Besides, the adaptor is on 30 bucks. The only other fw to thunderbolt adaptor is like 250 bucks. I just want to inform the cow about what I found. That there is a speed hit with the adaptor. Which is common with adapters.
Brooks Tomlinson
“I dream in 32bit float” -
Andres,
I can use duplicate clips only. I was just looking for a more elegant solution. Plus, the project is still active. So I may want to add more shots, replace shots, and so on. I just felt like duping was over the top and was hoping someone out there could help me. If I had been a more diligent editor, I And favorited every clip I used that would have made it work.Bill,
For some reason your comment about buying fire wire drive felt snide to me. But I’m going to choose to think you were having an off day and answer your question. I have a ton of FireWire 800 drives. I just can not use them right now until apple releases the thunderbolt to FireWire adaptor. I bought the retina macbook thinking that the adapters would be out right away. So currently Im paying a little early adaptor tax on my retina Mac. Plus I have a 120 ssd with a thunderbolt adaptor, it’s fast and I like using it better than FireWire 800. (it really made my 13 inch Mac sing). So that is why I don’t buy a FireWire drive. I have two just sitting.Brooks
Brooks Tomlinson
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The work I do on the DS is all rapid fire commercial work. One day to prep for the edit. One day to complete the edit. I also use alot of after effects for the stuff the DS can’t do, mainly 3d. After effects is fast enough to use in session while clients watch my every click Most 3d is not (like maya or something)
You can look at some of my examples below. (the pb network was not created in a day, it took an 80 hour week)
https://www.icantellyourstory.com/commercialgraphic-examples/So my evaluation of smoke is looking at how it can help my commercial work flow. Not long form.
First let me say that I really like smoke. I enjoy the true 3d environment, where when you put things outside of the viewing area you can SEE THEM! Unlike in after effects when you are trying to build a world you have to guess which wireframe is right if you move objects outside of the viewing area. (if you don’t know what I mean, take an object in after effects and just drag it left while working In a 1080 project. Once it reaches the left it disappears. )
In the DS I hit the scaling restriction all the time. A DVE can only go to 10000 percent. There are work around, but it’s annoying. I like the idea of 3d text In smoke, and for graphic positioning, there is nothing more powerful than the set z scale. Where if you made a 3d element to the position you like, but it’s I the wrong z position, you can have it maintain the scale, but move in z. I can’t tell you how many times in DS and after effects I move something, then rescale it.
DS vs smoke (I’ve been editing on DS for 5 years, but I still find out some new things)
Pro smoke, I would no longer have to hop Out to after effects to key.
Pro smoke, I have to label replace a lot. Being able to warp in true 3d would make that task easier.
Pro smoke, The trackers are better than DS, with a richer set of options.
Pro smoke, Mask feathering in smoke is really nice, where you can have it feather
Pro both, Making and using expressions are similar.
Pro DS, you have one level of real time. So that means real time color correction. That is huge. I was upset to see smoke not have guarantee real time on the color correction. But on my MacBook retina, it will play back fine, some times. That leaves me to guess that autodesk is betting on the new Mac pros for huge speed gains. (pre-trolling alert, don’t harsh my high)
Pro Smoke, it can handle pro res. I get a wide variety of footage, and I’m tired of the time it takes to get started on the DS. Any pro res footage is actually play out of our final cut suite, and captured by the DS.
Pro DS, the timeline cuts really well and fast. I was un-impressed with smokes timeline editing. It felt a little clunky. Plus no trim viewers. (I think autodesk can and will make improvements to the editing side. )So for me it boils down to this I think The DS is rock solid. If I had to cut a show, where you have graphics and effects and titles, I would say DS all the way. (like a discovery show) I would even say its way better than symphony to cut on. But it’s back end, the graphics part is not as strong as smoke.
On the smoke side, I would hate to cut long form (that is how i feel right now) but smokes back end is awesome! The 3d and the keyer look great. And just have a huge and wonderful toolset to use I also like the back ground file conversion. And that producers can use back burner to make outputs. (don’t know if that is in smoke 2013)Lets not forget that the DS feels really long in the tooth. Almost like a forgotten child. Why Avid doesn’t promote it os beyond me.
To me smoke is almost there. It is still heavy on the finisher side, instead of the all in one. I would love to feel confident to take a project from start to finish in smoke, but right now the editing still trips me up. But Egads! Is 2013 a giant step in the correct direction!! 2012 was hard to learn. I never made it past simple stuff. I also love connect effects. The power of node base is awesome.
Sorry if this is too long. And cut me a little slack I wrote it on my iPad. Now, we still usefcp 7 to cut our long form shows. If our whole building switched to pc, adobe cs6 is really enticing me. The dynamic linking almost makes it as powerfull as the DS on my opinion. I’m still playing withit so I’ll keep you guys informed.
Brooks
“I dream in 32 bit float”Brooks Tomlinson
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yea, I was thinking that in my head when I made the post. So long and thanks for all the fish! Which is almost exactly what happened. I made enough cash to spring board up to a bigger computer, and can afford adobe cloud now.
Brooks
“I Dream in 32bit Float”Brooks Tomlinson
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Okay, Will do, I have two 60sec simple promo’s coming up. But they will require some aftereffects. So I will let you know how it goes.
Brooks
Brooks Tomlinson
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Yes that’s all good and dandy, to transcode as you import, if you have the space. I do not, I’m limited on space. I was trying out a workflow, which would have gone like this,
Import all AVCcam footage.
Edit in realtime, and edit quickly.
Then Optimize only what I put in my timeline to ProRes.
Export timeline to color grading program of choice via XML
Import timeline and color graded shots to program of choice to finish.I was trying to avoid the old standard of pay me now or pay me later. Where you can put the time in on the front end to optimize all your clips (avid was king of this) and it becomes a quicker output process. But you have a lot of clips that take up space.
Or, the import and quick edit, but you get killed on the back end, and during editing. (but with my new mac, it edited the h.264 footage quickly)
So i was trying to beat the system, but got stumped when I had my sequence but couldn’t convert. I also didn’t want to “duplicate” the project because it is still a work in progress and didn’t have the space.
Oh well, it was a nice try
Brooks Tomlinson
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Thanks Bret, but the roles thing didn’t really work. In order to mass change clips with role, you can have any transition or black slug or title selected. If i had favored the clips as I went along, that would have helped. So I ended up going one clip at a time. Since I have limited space, it was my best option.
But boy would I like the work flow of cutting to your timeline in h.264, then just changing that timeline to prores and sending that out to smoke or davinici.
Brooks
“I dream in 32bit float”Brooks Tomlinson