Bret Williams
Forum Replies Created
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Stereo just refers to a grouping of 2 tracks, one panned left, one panned right. Within an NLE it’s really just terminology that requires the two to always be adjusted as a pair. They could just as easily be two mono tracks within a stereo sequence, with one track panned left, and one track panned right.
My point is that you already have what you need in a stereo output if all your footage already has the mic on one channel and the other mic on the other and X is reading it as stereo, then why muck with it? The other editor would be able to do what they want with it.
OR you could go through a number of hoops in X to get the same result. You could make your stereo footage be dual mono, then open up each clip’s audio components and highlight channel 1 and then go to the audio inspector and choose to do stereo pan. Then pan it left. Then with channel 2 pan it right. Now you have your two mono tracks coming out separate speakers. Ch 1 panned left, and channel 2 panned right. Which is what you had originally as a stereo clip.
Now, mapping clip channels to specific discreet output channels is something else that you might want to do if you had more sources. Perhaps you would have FX, music, VO, dialog, etc. and you’d want to map each to a discreet output channel so they can be separated by the editor. This gets trickier. You’d use roles and in the share dialog settings choose “roles as multitrack QT movie.” So any clip set as dialog would be mapped to the track of your choice in the output. But still, you can only apply one role to a clip, so you’d probably still map your stereo source footage to a stereo track. The only way to separate them into mono tracks would be to break them apart in the timeline from their video counterpart and assign each to a separate role, then map that to a separate discreet channel on output.
So eiher breaking into roles or panning mono audio components are both significantly more time consuming than just leaving your stereo footage stereo in a stereo sequence. The latter just takes care of itself. Hand off the footage to the other editor and say “left channel lav, rt channel camera mic.” You can even call it channel 1 and channel 2 if you like. If you’ve already deemed your footage dual mono in the inspector, just highlight it all and change it back to stereo. Bingo, all your footage audio is mapped to ch 1 and ch 2. Nice and discreet. Output a stereo clip and it all stays discreet.
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Bret Williams
September 28, 2015 at 7:41 pm in reply to: Silent Audio then 1 second fade Up Audio in same clipI don’t see where you’ve changed the audio with a range. There should be Keyframes. In your pic I still see audio components, not expanded audio, so perhaps the Keyframes are in expanded audio? Your fades don’t look the same length either. Sure they’re both 1 sec? To change the audio after keyframing it with a range, just drag the bar between the Keyframes up and down. Holding cmd will decrease the sensitivity. This all works essentially the same as FCP legacy if you’re familiar. You can also highlight the clip and press ctrl +/- to adjust the entire clip as a whole.
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So you want the two sources mixed together on both tracks? That’s what dual mono is. Both tracks out both channels. As an editor I’d be a bit annoyed if you sent that to me.
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Bret Williams
September 28, 2015 at 5:37 pm in reply to: Fading Out 1 Video, 1 Detached Audio & 1 H4N using Custom BlackAdam did you figure out fade handles? It’s apparent from a newer post than this that you don’t know about fade handles. When you mouse over the end of a clip you should see a little circular dot draggy thing that you can drag away from the edge of the clip and you should see a little transparent triangle form representing the audio fade. Dissolving from an audio clip to a video clip is just odd. I’m surprised it even lets you
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Bret Williams
September 28, 2015 at 5:33 pm in reply to: How can I get the project file out of the library to save it to dropbox?Probably start with the last thing I mentioned. Good luck.
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Bret Williams
September 28, 2015 at 5:10 pm in reply to: Silent Audio then 1 second fade Up Audio in same clipI see you’re working in audio components. Usually I wouldn’t recommend this. It’s hiding your work one layer deeper. I try and use components for surgical maneuvers. Most of the time, like may be the case here, you can use the inspector to turn off the audio tracks you don’t need for a clip and just do the mentioned fade and trim with expanded audio. Showing audio components is digging a layer deeper into your audio. It’s kinda like putting all your video filters in a compound clip or “opening clip in timeline” and putting filters there.
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Bret Williams
September 28, 2015 at 5:06 pm in reply to: Silent Audio then 1 second fade Up Audio in same clipTake your mouse and go over to the left edge of the audio and drag it to the right. Then drag the little round ball to the right to create a fade.
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Bret Williams
September 28, 2015 at 4:09 pm in reply to: Apply Chroma Key at a specific area – Final CutThe new slice x, track x, drive x bundle from core melt is amazing.
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Bret Williams
September 28, 2015 at 12:35 am in reply to: Fading Out 1 Video, 1 Detached Audio & 1 H4N using Custom BlackWhat’s with all the custom black clips? You can add a dissolve to the end of a clip. There doesn’t need to be a black clip. And with the audio is just drag out 2 sec fade handles.
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Once you’ve made one, just option drag it to another location.
No audio placeholders. Why do you need a video and/or audio placeholder? Why not use option W?