Bret Williams
Forum Replies Created
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What property are you animating? Do not animate the font size property in the titler. Animate the scale in the motion tab.
Best way would actually use the boris titler and animate the distance property. It will scale it in z space, which means they will appear to get faster as they get closer, as they would in reality.
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Bret Williams
October 24, 2005 at 5:24 pm in reply to: Looking for two “anti-zoom/pan” filters for FCP….Nah. That’d be Andy’s grammar. If all caps is yelling on the net, then is all lower case whispering? 🙂
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I’m not sure if it’s changed in 5. I haven’t paid attention. But it used to annoyingly kick in, even if you had just saved. In other words, it ignores any saves by the user and just goes about it’s autosave process.
Avid’s methodology is a bit keener. Every time you digitize a clip, every time you render a file, everytime you do anything that has to do with media on the drives, Avid saves. You don’t even see it. And on the autosave front, it resets it’s autosave clock if you hit save on your own. And it doesn’t kick in if nothing has changed. On FCP it’s kinda ridiculous. If you press play, FCP considers that something has changed. It needs to be a little smarter than that. Although no harm done, so it’s an annoyance that isn’t really a top level issue.
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Bret Williams
October 24, 2005 at 4:51 pm in reply to: Looking for two “anti-zoom/pan” filters for FCP….Don’t listen to these folks. It’s a fine idea. I’m not sure how good it would be, in that you’d surely have to go back and tweak. Plus it would probably have to analyze the scene much like a stabilizer filter. You’d probably have to specify what area for it to track as well. So for something this quick and simple, I think it would actually be more work setting up and applying the filter, then tweaking the results, then checking to make sure it caught everything.
So, a good idea if it were flawless. Any problems and obviously it would be quicker to just scrub through your footage or ff through it and do it by hand. Even better, use the multicam tools in FCP 5. The minute a camera moves, mark the edit. You could probably go back and tweak each edit a set amount like 30 frames or something. I can’t remember, but there might even be an offset setting. There should be.
Good luck.
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Bret Williams
October 24, 2005 at 4:45 pm in reply to: Looking for two “anti-zoom/pan” filters for FCP….For crying out loud buddy, capitalize your sentences! It’s annoying to look at, more less try to read. A couple periods would be nice too. It’s one thing to write a quick blurb sentence, but you’re writing paragraphs without periods and capitals. You’ve got great things to say, but the lack of elementary punctuation is distracting.
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Bret Williams
October 21, 2005 at 5:38 pm in reply to: Q: Batch Digitize rewinds beyond preroll settings. How can I control this?Maybe you can pre stripe some tape for them next time.
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Bret Williams
October 21, 2005 at 4:00 pm in reply to: dual processor, dual core, quad, blah blah blahApple themselves quote that it’s a 69% increase.
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Bret Williams
October 21, 2005 at 3:59 pm in reply to: dual processor, dual core, quad, blah blah blahIf you look at the apple site, they have a little section that says “need pci-x?” where they offer a pci-x machine.
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Bret Williams
October 21, 2005 at 4:32 am in reply to: Q: Batch Digitize rewinds beyond preroll settings. How can I control this?Sorry. That’s not a DV related issue. Just a issue across the board for any controller. If you don’t have 5 seconds at least, it’s tough. You can cue up the problematic shots yourself and it should inch toward it. But all decks slow down at different rates, and RS-422 can’t precisely know what that is.
If this is a consistently problematic issue, you need to do some client educating. This is a problem created by user error. Usually by the camera op rewinding to look at a shot. First, the camera needs to keep rolling a good 10 seconds after the shot if they’re going to keep doing that, so that it can be cued up with a large margin for error. Prestriping the tape will generally ensure consisten TC too. However it won’t guarantee no breaks in TC. Just that if someone does accidentally cue it up wrong after a shot, there will be TC to assemble off of.
And you can always make a dub of the tape from DV to DV and you’ll get new clean TC on the new tape.
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You mean between something that’s rendered and something that isn’t? That’s normal. What’s it look like when it’s rendered? What are your real time render settings? They’ve changed enormously since 4.x.