Forum Replies Created

Page 64 of 77
  • Brendan Coots

    July 23, 2007 at 4:30 pm in reply to: Making he most of RAM

    For starters, if you are just using standard XP (not 64-bit) It won’t even come close to utilizing all that RAM. A good first step is to use the 3GB switch in Windows, which allows the system to recognize up to 3GB RAM instead of just 2GB. You can read up on how to do this here:

    https://www.microsoft.com/whdc/system/platform/server/PAE/PAEmem.mspx

    Aside from that, there’s not much you can do to optimize it aside from adhering to best practices – keep the pixel dimensions of imported elements below 2500x2500px, use a separate hard drive for your project media and, if you haven’t already, go into your After Effects preferences > Memory settings and make sure Disk Cache is turned on (and pointing at the media drive, NOT your boot drive).

    Brendan Coots
    Splitvision Digital
    http://www.splitvisiondigital.com

  • Brendan Coots

    July 23, 2007 at 4:19 pm in reply to: Export .flv ?

    Er, yeah – I guess that’s what happens when I give advice away from my design machine. I’m always mangling the names of things / menu options etc.

    Thanks for the correction, and looking forward to the new DVD!

  • Brendan Coots

    July 23, 2007 at 4:12 pm in reply to: tga+alpha & .mov+alpha mismatch

    I would imagine that’s bound to happen given that the codec in the QT file might treat the alpha a litle differently than the TGA does.

    One way to fix that is to give your QT some tail-end (maybe 1-2 seconds) so that you can cross-dissolve between the QT and the TGA to hide the transition/glitch.

  • Brendan Coots

    July 22, 2007 at 8:28 pm in reply to: Export .flv ?

    Sorry I should have mentioned this comes with Flash, and isn’t available as a separate app.

  • Brendan Coots

    July 22, 2007 at 5:54 am in reply to: Export .flv ?

    I agree with Aharon, and don’t forget – If you have the Flash video converter installed, you can export FLVs directly from Quicktime Pro using uncompressed MOVs as the source.

  • Brendan Coots

    July 20, 2007 at 7:57 pm in reply to: Uncompressed AVI

    DEFINITELY agree. It’s typical for some clients to throw around terms they don’t understand, just to sound like they know what they are talking about.

    I bet some print guy told them their banners in the stadium should be 100dpi and in their ignorance of the subject they assumed that meant all media, not just print.

  • Brendan Coots

    July 20, 2007 at 1:13 am in reply to: Uncompressed AVI

    Actually it sounds right to me. That would make it a 1:128 aspect ratio. That means it could be 250′ long (curves around the stadium as he mentioned) by 2′ high. If the pixels were 350 instead of 32, that would make the sign 20 feet tall which is doubtful even for a prime-time NFL team stadium.

    But I could be wrong…

  • Brendan Coots

    July 16, 2007 at 5:09 pm in reply to: Color Selection

    That is typically a secondary color correction technique. There’s a good tutorial for Final Cut Pro users about halfway down the page here:

    https://www.kenstone.net/fcp_homepage/cc_legal_fcp4.html

    If you don’t have access to FCP, you can translate the tutorial above directly to Color Finesse, with only minor differences.

  • Brendan Coots

    July 10, 2007 at 2:34 pm in reply to: After FX Professional vers 7 (for PC)

    Did they say why they couldn’t do it without charging? Is it because it was a contest giveaway? That’s strange.

  • Brendan Coots

    July 10, 2007 at 12:08 am in reply to: Panasonic HVX footage looks chunky in timeline?

    Can you render a still frame out of AE for us to see (Apple>ALT>S)?

    It could be several things, but without seeing the problem it’s hard to say.

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