Brad Miller
Forum Replies Created
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My 32-bit version of Vegas 11 is useless as it constantly crashes and can’t finish renders. I went back to using Vegas 10 until I build a new computer.
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So does that mean your GPU is or isn’t being utlized?
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Brad Miller
December 14, 2011 at 3:08 pm in reply to: Sony Vegas Says There’s An Error with M2TS and TS FormatsI’ve been trying to render a project with M2TS files in the timeline and Vegas keeps crashing. It also crashes randomly while editing, and every time I open NewBlue Titler. I emailed Sony’s support over 2 weeks ago but haven’t heard anything back. I’ve really frustrated by Vegas 11, and wouldn’t be using it if I could open this project in Vegas 10, but I already started it in 11.
My Magic Bullets Plugins don’t work in Vegas 11, either. This was a real waste of $300 since it’s so buggy and Sony won’t respond.
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Brad Miller
December 10, 2011 at 10:36 pm in reply to: Vegas Pro 11 crashes when try to use NewBlue Titler ProVegas Video 11 crashes for my at least once an hour, and using NewBlue Titler is a joke, because it crashes on that every single time.
Your best bet is to go back to using Vegas 10. I’m still waiting 2 weeks to hear back from Sony’s tech support. They claim there is a backlog right now because of all of the problems with Vegas 11.
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I’ve found one issue… In Vegas 10, stablize is applied to just the selected clip, not the entire video file, while in Vegas 11 it is applied to the entire file, so you need to create a subclip if you just want to apply stabilization to that section of the video…
However, Vegas 11 is still is slower than Vegas 10.
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I thought Sony licensed the Prodad Mercalli plugin for Vegas 10-11?
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I think it has to do with using variable bitrates with DVD Architect. I ended up just burning the DVD using Window Vista’s default DVD software and the DVD played fine.
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I have this problem in every version of Vegas from 8 to 11, so upgrading won’t fix it.
I can render a one-pass mpg (1 thread, 0 MB RAM Preview), but when I try to render it with two passes it always gives me the low memory issue. I have 4GB of ram, as well.
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Not sure, but here’s a script to make all your clips progressive:
/**
* This sample script sets the field order of all media with a video
* stream to progressive scan.
*
**/
using Sony.Vegas;public class EntryPoint {
public void FromVegas(Vegas vegas) {
// Set the following variable to the VideoFieldOrder value you
// wish to have all video streams use.
VideoFieldOrder targetFieldOrder = VideoFieldOrder.ProgressiveScan;
foreach (Media media in vegas.Project.MediaPool) {
if (media.HasVideo()) {
VideoStream videoStream = (VideoStream) media.Streams.GetItemByMediaType(MediaType.Video, 0);
videoStream.FieldOrder = targetFieldOrder;
}
}
}
} -
I gave up on Vegas 11 and I’m just going to continue using Vegas 10. The stabilization is much better in 10 and takes half the amount of time as 11, never mind half the amount of keystrokes, as well.