Forum Replies Created

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  • Bob Peterson

    February 9, 2012 at 3:07 am in reply to: Modestly priced tripod

    Thanks for the info guys.

  • Bob Peterson

    February 8, 2012 at 5:24 pm in reply to: How much memory is enough?

    You probably need to describe your computer, OS, etc. before anyone can comment on the memory question.

    One thing does come to mind if you are using many pictures, clips, etc. on the time line. At one time, an older computer of mine would take a long time to recover if I went from Vegas to another application and returned. I learned that it was bogged down reopening all the media in the project. After I told it to keep the files open, the long delays disappeared.

  • How do you make a video for free? You have to buy equipment including cameras, computer, software, etc. You have to spend time and money learning, and then more time to produce a product. There are many, many costs involved in producing good video.

    Sometimes you may choose to contribute something of value to a good cause, but the people receiving that contribution have no right to demand that you enlarge your contribution.

    If you do give it away as a regular practice, you are undercutting your peers who are trying to earn a fair return on their investment and pay their bills. You are creating a culture which thinks that the worker is not worthy of being paid for his or her work. If you sow disrespect for the value of a good product, you will reap much in the way of disrespect. I guess that is what some folks call karma.

  • Photographers have the identical problem, and schools emphasize the need to copyright your work, charge appropriately for any rights or work delivered to a client, prepare written documents which describe the limited rights granted by paying a fee, refusing to undercut your colleagues by giving your work away, etc. The bottom line is that the charity has no rights to your work unless you grant them those rights. That is what a copyright gives you. However, to obtain serious damages for unauthorized use, you need to properly register the work before distributing it. If someone demanded to use my work without compensation, I would tell them no and do so in written form.

  • Bob Peterson

    January 31, 2012 at 3:27 pm in reply to: Vegas Crashing System – Potential Hardware Issues?

    Sounds like a thermal issue. Has the system been thoroughly cleaned? I find that I need a good quantity of compressed air to get all of the dust out.

  • Bob Peterson

    January 13, 2012 at 5:09 pm in reply to: Still pictures.

    Vegas sometimes uses things like quiktime to process still images. In that case, if the Win 7 machine lacks the supporting software, Vegas cannot display the image. Try converting the images to png. I’m reasonably sure that Vegas processes png without assistance.

  • Bob Peterson

    December 30, 2011 at 2:03 pm in reply to: How to make a light or spotlight shine behind my body?

    It is fairly simple. You put a light behind your body when you shoot the video.

  • Bob Peterson

    November 22, 2011 at 6:10 pm in reply to: Is this HP DV6t Quad fast enough ? ? ?

    Avoid Alienware. I have had lots of experience with them in the last few years. At one time, they were very good. In recent years, support is poor to non-existent.

  • Bob Peterson

    November 19, 2011 at 2:55 pm in reply to: Sony Vegas in Mac

    Add to the development cost of porting the software to the MAC the fact that Apple does not want it there. Apple has FCP which is their own product. They try very hard to discourage and undermine all potential competition.

  • Bob Peterson

    November 18, 2011 at 12:30 pm in reply to: Cant Render in Vegas 7.0. Not Jpeg Friendly?

    Let me expand. In Photoshop, the recommended method for decreasing a photo’s size is bicubic sharper while the recommended method for increasing a photo’s size is bicubic smoother. Unless, I’ve missed something, Vegas lacks this degree of sophistication. It can certainly resize, but it does not produce the same level of quality.

    Certainly, if panning or zooming is needed, Vegas should have a larger image to accommodate that function, but routinely giving it 18 megapixel photos strikes me as a recipe of extremely long render times.

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