Forum Replies Created

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  • Hi Leon

    I don’t know if my workflow is any better then yours, but we use Plural Eyes for just about every project we do – from wedding films to conferences as we record our main sound usually from digital audio recorders, and use camera audio as a guide.

    I start my projects in Premiere, and generally stay in Premiere, essentially using Plural Eyes more as a plugin on the Premiere timeline.

    Here are my steps:

    1. Process audio files first – using Audition or Izotope

    2. If I’m going to have to use camera audio at all – export it as a wav and again, process in Auditon and bring back to Premiere

    3. Open Premiere, start a new project and place all the video and audio clips on the timeline.

    4. Send to Plural Eyes by going to “Window””Extensions””Plural Eyes” and the Plural Eyes Window opens – then click “Synchronize”

    Your method of syncing the better audio after synchronizing the video clips adds an unnecessary step and possibly some headaches as it’s my understanding that Plural Eyes needs to work with complete files, not edited pieces.

  • If this is something you do frequently, take a look at Plural Eyes:
    https://www.redgiant.com/products/pluraleyes/

    I’ve used it for years, typically to replace camera audio with recordings from audio recorders, or house audio recorded at a presentation or event.

    As far as cuts – bring in the better audio and sync it up before you start your edit – don’t cut first or it will never match up.

  • Bill Celnick

    March 4, 2021 at 11:05 am in reply to: Mastering Premiere Pro — insurmountable bugs?

    Hi Karen – Like you – primarily self taught beginning back in the early 2000’s, but taking a six year detour to FCP and stayed there until 2014 – a couple of years after FCP 7 was discontinued.

    FCPX was foreign to me, and I quickly found that Premiere was much closer to FCP7, and my own workflow, so I switched back to it, and also back to a Windows environment, as you just plain got much more “bang for your buck” with a Puget System then a similarly specked Mac Pro would have been.

    The pitfalls of being self taught are that you never experience many situations and learn all the capabilities. About 3 years ago, I took Ashley Kennedy’s entry level course on Lynda.com, and it showed me things that really broadened my basic knowledge of Premiere, and although it’s great to know many of these things, that basics are what I use probably 90% of the time.

    The only constant in our field is that the demand for bigger, more powerful, more expensive is constant, and it’s much more aggressive now that we’re beyond producing physical media.

  • Bill Celnick

    March 4, 2021 at 10:47 am in reply to: Generating zebra bars in Premiere?

    I know it’s not what you want to do, but I think you’re best bet would be to simply create these conditions with your own cameras, and capture what your viewfinder sees into your computer, then either record it or create stills to demonstrate your point.

    It might be much faster then searching whatever stock libraries might have – you may not find exactly what you want, and of course, you’ll have to pay for it.

  • Bill Celnick

    January 21, 2021 at 8:22 pm in reply to: any hope for my XL2………………….?

    Hi – I picked up an inexpensive USB capture devices a few months ago becasue I found a box of old Hi 8MM tapes – I used the RCA out from an old Sony camcorder (mid 1990s vintage) to USB in…results were okay.

    I didn’t try to use camera mode. only playback.
    https://www.amazon.com/gp/product/B0029U2YSA/ref=ppx_yo_dt_b_asin_title_o05_s00?ie=UTF8&psc=1

  • Bill Celnick

    January 8, 2021 at 2:04 pm in reply to: PC for Premiere Pro and After Effects

    Take a look at Puget workstations – we’re talking way more in the way of price then Best Buy, HP or Dell, (but less then Apple). In my case, paid about $5500 for a system late in 2016 that is still going strong.

    https://www.pugetsystems.com/recommended/Recommended-Systems-for-Adobe-Premiere-Pro-143

  • My situation is a little different because, although most of my footage is shot 4K, frequently I will have some 1080p footage as well, and since at this stage I’m delivering in 1080p, my sequences are all 1080p.

    I will select all the 4K footage in the sequence, and click “set to frame size” so that it’s all visible in the program window, and if I want to crop or pan the 4k footage, will simply rescale and reposition in the effects control window.

  • Bill Celnick

    December 19, 2020 at 5:49 pm in reply to: Audio monitoring level change

    Does the speakers drop if you play it outside of Premiere?…I might try to export it as a wav file, then play it though a media player, iTunes, Audition etc to see if the behavior is unique to your timeline within Premiere or in your overall output.

  • Bill Celnick

    December 19, 2020 at 10:15 am in reply to: Audio monitoring level change

    Hi – you’ve probably done this already, and this is not a solution, but in terms of looking deeper – I might play the timeline with the audio clip mixer or audio track mixer windows open and just watch that as you get to the point where you experience the drop and see if the track is dropping or just the output to your speakers.

    Another thing you can do is export the timeline as an audio file and open it in Audition, or through a media player and see if the problem exists outside of Premiere.

    For me, I prefer to monitor my audio with wired headphones – at least for the subtle decisions.

  • Bill Celnick

    December 12, 2020 at 12:04 pm in reply to: Deleting Unused Sequences

    I generally don’t delete my unused sequences during an edit or even later on – but I segregate them within the project by creating bins for final sequences and segregating them that way – could always do the reverse and set up a bin for unused sequences.

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