Hi again,
Yea, my question/plea for help was vague
…hahah yes I meant that I had used expressions. d’oh
I ended up making a 1 minute loop source with a short blur intro/outro. It worked : not ideal but so much more efficient than previous render times. However, as I was using fractal noise with an offset turbulence expression, I wasn’t able to make a true loop. That was a little frustrating, thus the blur came into play.
Thanks for you help dudes !!
🙂
bea