OK sorry for not replying for so long,
I’ll try to to make it short and simple, so here we go
first of all i used the same script (maxtoae) when it exports the data in the top part of the data is the technichal info on resolution, pixel aspect ratio, FPS etc’…
make sure it corresponds to the rendered footage you imported in to AE
on each corner of the plane that i wanted to export into AE i placed a helper.
i used 4 exported data for each one of the corners in the corner pin effect in AE
for the layer to be placed in the correct position you need to zero out the values of the anchor point and the position (that will put your layer in the top left corner – its OK)
once you paste the values from the “maxtoae” script it should now be placed in the correct position in the comp
if you matched all the technical info between max and AE it should work for you