Arlo Ihrig
Forum Replies Created
-
Hi guys,
Ok, so I have a question – I used the expression here to get a scroll going – that works. But I’m trying to figure out how to get it slowly start scrolling – not just ON.
I have a 5 end title cards that fade out/fade in, then I need to start scrolling everything up. Right now I have my text layers parented to a null, and the expression moves the null starting after the title cards. But just all of a sudden starts scrolling.
What I need to do is have the scroll start gradually over 12 frames or something.
I’m somewhat new to AE expressions, but not programming – I’ve tried to figure a way to do this with keyframes but that = bad. =)
Anyone know of a way to do this? I have to have my titles done by the end of the day (yikes!).
Thanks!
-
Arlo Ihrig
February 21, 2012 at 5:33 am in reply to: Trouble Syncing P2 24p footage with 29.97 audioWell, the footage has already been shot, so I’m trying to do clean-up at this point. It does seem there is a small discrepancy in the length of the external audio, by several samples, maybe 2200/48000ths smaller.
This is really driving me nuts, but I guess I don’t have anything else but manually adjust them all to be somewhere in the middle to hide the drift. It probably won’t be noticeable to anyone but me.
But I have to think Adobe would know something about this, and I haven’t heard back from them on this.
-
Arlo Ihrig
February 20, 2012 at 3:27 am in reply to: Trouble Syncing P2 24p footage with 29.97 audioI have a little bit of an update:
I figured out a work around based on someone’s suggestion – I found the difference in samples using the audio display, and found that if I sync my clips using timecode, then nudge everything by +2200 samples the audio matches nicely – but I don’t like having to do this.
This is a real pain in the butt and I’ve now spent my whole weekend trying to get this to work. I’m really hoping Adobe will have some insight into this and either a fix/suggestion or something. Its added a couple steps to my workflow – and I’m just working on the dialog with 4 channels – glad I don’t have more.
-
Arlo Ihrig
February 19, 2012 at 7:14 pm in reply to: Trouble Syncing P2 24p footage with 29.97 audioHi Jeff,
Thanks for your reply.
Here’s the meta data for the video and the audio files. I don’t fully understand the 29.97 pulldown to 24P (though I’ve been watching to videos to try to understand it better), and I’m not sure how this effects the timecode exactly(obviously it does somehow), if the result is that are both supposed to be 24fps in the end.
Type: P2 Movie
File Size: 1.5 GB
Image Size: 1280 x 1080
Frame Rate: 29.97 (24p)
Source Audio Format: 48000 Hz – 16 bit – Mono
Project Audio Format: 48000 Hz – 32 bit floating point – Mono
Total Duration: 00:01:48:20
Average Data Rate: 13.7 MB / second
Pixel Aspect Ratio: 1.5Type: Windows WAVE audio file
File Size: 15.3 MB
Source Audio Format: 48000 Hz – 24 bit – Mono
Project Audio Format: 48000 Hz – 32 bit floating point – Mono
Total Duration: 00:01:51:05328
Average Data Rate: 140 KB / second
Sound Dev: 744T S#461007017005
sSPEED=023.976-ND
sTAKE=1
sUBITS=$01151201
sSWVER=2.67
sPROJECT=
sSCENE=15-2
sFILENAME=15-2T001_2.WAV
sTAPE=120115
sTRK2=Track B
sNOTE= -
I just ran into the same problem in Premiere Pro CS5, about the cross-fades on the audio tracks after doing a render and replace into Soundbooth.
It seems that as you mentioned, when you do a render and replace, it ONLY brings in the adjusted clip on the timeline to Soundbooth, and not the whole original clip – SO… you lose your handles when you do this and thus cannot do a crossfade between the two replaced clips.
What I ended up doing was placing each original audio clip on a separate track and extending the in/out points of the clips where they would be crossfading, doing the render and replace, and when done with the audio editing go back to Premiere and put them back on the same track, readjust in/out points back to where they were before, and now I have the handles to work with again.
Its too bad this is not handled (pun intended =) better during the render and replace, like having an options to include xx seconds/frames of handles or something. CS5 update?
Hope that helps clarify for anyone running into the same problem.