Forum Replies Created

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  • Anthony Faulkner

    May 25, 2010 at 4:56 am in reply to: Color correction, suggestions please!

    that is bizarre, because I just checked on a different computer and there is a clip on the bottom of the message????

    maybe ill try and upload it again?

  • Anthony Faulkner

    May 25, 2010 at 4:15 am in reply to: Color correction, suggestions please!

    There is an attachment of a small clip that i have attempted to fix.
    click that grey triangle in the post..

    thanks

    Anthony

  • Anthony Faulkner

    May 25, 2010 at 1:30 am in reply to: emitter opacity

    Thank you very much!

  • Anthony Faulkner

    May 21, 2010 at 12:45 am in reply to: sennheiser G3

    Peter,

    Do you have a link for that COA 11 mic. the only results google will give me are this page!

    I feel like a snake eating my own tail!

    ha ha!

    thanks

  • Anthony Faulkner

    May 21, 2010 at 12:37 am in reply to: sennheiser G3

    Thank you for both of your replies,

    I will investigate my options. at the moment Im sucking it up and having the thing, foam ball and all out in front of camera. I need to do some more extensive testing… I guess and i might look into getting one of those hidden mics…

    Thanks again

    Anthony

  • Anthony Faulkner

    April 9, 2010 at 4:28 pm in reply to: Things I like and don’t like about motion

    file size and codecs may be where my frustration lies. I am working in XD cam 1080p.

    I believe pro res may be a solution to my render time issues at least.

  • Anthony Faulkner

    April 8, 2010 at 9:46 pm in reply to: Ways to reduce render times

    thanks Wayne,
    If i could key in motion i would be very happy, and i could if i bought the primatte keyer from magic bullet (I only downloaded the sample). But motion has very poor keying potential in the standard suite offered and actually I get very good results from the FCP keyer. I keep trying other programs and keep finding my way back home (so to speak) maybe its cause I know it so well that the application of it is very quick.

    so with a capture card and capturing with pro res422 how much time would you estimate i would save? say on a 30 minute render?

  • Anthony Faulkner

    April 8, 2010 at 4:00 pm in reply to: Ways to reduce render times

    [Wayne Carey] “what kind of composite work are you talking about? Do you create images or are you doing video composite work, if so what programs are you using and how are you outputting this composite work?”

    I create the images in photoshop and illustrator, and chroma key people into the scenes and animations i create. either in motion or AE. I make the files.
    I do 99 % of my keying in FCP and then send the keyed footage into motion. To animate. Or if i am going to AE i will key in there. I really should spend more of my time in AE as i can import ai files right in, but its kind of daunting, and I really dislike its inability to playback audio tracks simply.

    After that I drag everything back into the FCP and compile it all in there.
    the clips i make in motion and AE, are all the same size and codec as my FCP sequence, except when i use the animation codec in QT to get an alpha channel for the motion clips. (maybe that is why my render times are so long on my motion clips?)

    After i have finnished I make a QT movie with the same settings as the sequence. send it off to telestream episode so shrink it to the 720p H.264 i deliver.

    I have magic bullet looks, and i tested the sample keyers they offer but the render times on all their software seems to kill my enthusiasm for their stuff despite the good results….

    I will look into that matrox box, thanks for the tip on that one Wayne.

  • Anthony Faulkner

    April 8, 2010 at 12:21 am in reply to: Ways to reduce render times

    I have the same schedule month by month. in terms of delivery and content.

    Its 90% composite work, 30 minutes of edited material a month. That i write, shoot and edit. Its immediately released for web delivery. But i have chosen to make full resolution edits for future use even though I compress the finished edit to a 720p H.264 file for immediate delivery. The full resolution copies are archived.

    At the moment I am editing in XDCAM if I am going to save substantial time by buying a capture card then I am all for it. I have had 1 hr playback renders on some 5 minute videos. How much time is importing and editing in pro res via a capture card really going to get me?

    I really just want to speed up my workflow and to be precise my downtime. As I have said my knowledge about codecs and lots of other technical aspects is somewhat lacking, so any suggestions I am more than happy to receive.

    Thanks to both of you guys for taking the time to offer good advice.

  • Anthony Faulkner

    April 7, 2010 at 4:28 am in reply to: Ways to reduce render times

    In that case Im not monitoring my output. well, not to any recognised industry standard.

    I have no output card.

    So the Kona for instance will allow me to inport as a pro res 422 sequence and help in the processing of those files. I wonder what kind of time reduction i would get on my renders.

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