<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
		>

<channel>
	<title>Creative COW | Anna Hahn | Activity</title>
	<link>https://creativecow.net/members/annahahn/activity/</link>
	<atom:link href="https://creativecow.net/members/annahahn/activity/feed/" rel="self" type="application/rss+xml" />
	<description>Activity feed for Anna Hahn.</description>
	<lastBuildDate>Sat, 01 Aug 2026 04:21:31 +0000</lastBuildDate>
	<generator>https://buddypress.org/?v=2.5.10</generator>
	<language>en-US</language>
	<ttl>30</ttl>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>2</sy:updateFrequency>
		
								<item>
				<guid isPermaLink="false">b7db0c5c9f321d8ff62a4d081ff6924d</guid>
				<title>Anna Hahn started the discussion octane transparent water material rendering opaque? how to fix? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/octane-transparent-water-material-rendering-opaque-how-to-fix/</link>
				<pubDate>Mon, 26 Apr 2021 17:25:45 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/octane-transparent-water-material-rendering-opaque-how-to-fix/">octane transparent water material rendering opaque? how to fix?</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p>I am working in c4d trying to get water to render properly but it keeps looking like an opaque material. attached you can see the material and the ocean plane it is applied to. How can I fix this and make the material render properly?</p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">8698cec1bdc5f95a8ec03e0c952238dd</guid>
				<title>Anna Hahn started the discussion how do I make lights work properly inside of a sphere using octane? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/how-do-i-make-lights-work-properly-inside-of-a-sphere-using-octane/</link>
				<pubDate>Sun, 25 Apr 2021 18:36:03 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/how-do-i-make-lights-work-properly-inside-of-a-sphere-using-octane/">how do I make lights work properly inside of a sphere using octane?</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>my lights work great in octane when they are outside of a geometry, however |I am attempting to light the inside of a sphere, octane seems to not calculate light interactions within a geometry interior by default</p>
<p>how can I make lights work properly within a geometry when using octane in c4d?</p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">62f4b586193b8b1e244954258c422aef</guid>
				<title>Anna Hahn replied to the discussion most efficient way to preview? WITHOUT SLOW PLAYBACK in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/most-efficient-way-to-preview-without-slow-playback/#post-2408668</link>
				<pubDate>Thu, 22 Apr 2021 22:40:08 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/most-efficient-way-to-preview-without-slow-playback/#post-2408668"><span class="bb-reply-lable">Reply to</span> most efficient way to preview? WITHOUT SLOW PLAYBACK</a></p> <div class="bb-content-inr-wrap"><p>Unfortunately I’m already on quarter and this happens </p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">8db4eb2a12ba097bacf7ce2c7187c3ae</guid>
				<title>Anna Hahn started the discussion 3d displacement, more efficient than mettle freeform? in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/3d-displacement-more-efficient-than-mettle-freeform/</link>
				<pubDate>Thu, 22 Apr 2021 20:46:18 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/3d-displacement-more-efficient-than-mettle-freeform/">3d displacement, more efficient than mettle freeform?</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>I am working on a series of videoes that use displacement maps via mettle freeform</p>
<p>these videos are currently taking forever to render even on a very fast rtx 2070 gpu, I am still getting an estimate of 4.5 hours for 1 minute of footage</p>
<p></p>
<p>Can anyone recommend any other methods of working with 3d displacement maps that render more efficiently in&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-350602"><a href="https://creativecow.net/forums/thread/3d-displacement-more-efficient-than-mettle-freeform/" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">d5f0748b0bc8092624000e65e69dd531</guid>
				<title>Anna Hahn started the discussion most efficient way to preview? WITHOUT SLOW PLAYBACK in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/most-efficient-way-to-preview-without-slow-playback/</link>
				<pubDate>Thu, 22 Apr 2021 20:19:21 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/most-efficient-way-to-preview-without-slow-playback/">most efficient way to preview? WITHOUT SLOW PLAYBACK</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>crazy n00b question even though Ive been using AE for 11 years</p>
<p></p>
<p>very simple</p>
<p></p>
<p>what is the best way to playback the currently rendered frames at full speed?</p>
<p></p>
<p>I&#8217;m on a machine with a fast gpu rtx 2070 , and even when I have the frames pre-rendered with the green line above them- the frames start playing back full speed then the audio dips into slo mo&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-350597"><a href="https://creativecow.net/forums/thread/most-efficient-way-to-preview-without-slow-playback/" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">ed1467e1517f25a500ce74cb57e3d036</guid>
				<title>Anna Hahn started the discussion variable statement expression - sometimes rate of spin, sometimes wiggle? in the forum Adobe After Effects Expressions</title>
				<link>https://creativecow.net/forums/thread/variable-statement-expression-sometimes-rate-of-spin-sometimes-wiggle/</link>
				<pubDate>Thu, 22 Apr 2021 20:10:58 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/variable-statement-expression-sometimes-rate-of-spin-sometimes-wiggle/">variable statement expression - sometimes rate of spin, sometimes wiggle?</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>I am trying to write an expression that has multiple states &#8211; if the audio signal is below 60, it wiggles, if the audio signal is above 60 then the wiggle behavior is overridden by a spin behavior</p>
<p></p>
<p>I have the two separate expressions here- what is the proper syntax to combine them and make them work as described above?</p>
<p></p>
<p>bamm=&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-350595"><a href="https://creativecow.net/forums/thread/variable-statement-expression-sometimes-rate-of-spin-sometimes-wiggle/" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">59abeca64cd476a711565e5fc3a37b77</guid>
				<title>Anna Hahn started the discussion where are the render settings / anti aliasing setting? in the forum Adobe Photoshop</title>
				<link>https://creativecow.net/forums/thread/where-are-the-render-settings-anti-aliasing-setting/</link>
				<pubDate>Sat, 17 Apr 2021 13:08:14 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/where-are-the-render-settings-anti-aliasing-setting/">where are the render settings / anti aliasing setting?</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p>For the last hour I have been scouring the internet desperately trying to find where the render settings are in photoshop that allow for changing anti aliasing settings etc</p>
<p></p>
<p>WHERE ARE THEY????</p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">7aa18e789b135d18b690ecdd830a8feb</guid>
				<title>Anna Hahn started the discussion best way to bake subdivided displacement map in material to geometry? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/best-way-to-bake-subdivided-displacement-map-in-material-to-geometry/</link>
				<pubDate>Sun, 11 Apr 2021 13:36:06 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/best-way-to-bake-subdivided-displacement-map-in-material-to-geometry/">best way to bake subdivided displacement map in material to geometry?</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>Could anyone please recommend a way to bake subdivided displacement maps from a material into the geometry of the object so that it does not need to calculate the displacement map for each render?</p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">e79ce27c995a72f4891224804edacc64</guid>
				<title>Anna Hahn started the discussion trapcode form alternative ~ more options for particle movement? in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/trapcode-form-alternative-more-options-for-particle-movement/</link>
				<pubDate>Sat, 10 Apr 2021 13:05:32 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/trapcode-form-alternative-more-options-for-particle-movement/">trapcode form alternative ~ more options for particle movement?</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>I am currently trying to use trapcode form to animate particles swirling within the boundaries of a mesh volume, but it seems Form is not particularly well suited to creating particle movement beyond general dispersion or using fractal fields</p>
<p></p>
<p>Is anyone aware of a tool or plugin for after effects that will allow me to specify more specific&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-349798"><a href="https://creativecow.net/forums/thread/trapcode-form-alternative-more-options-for-particle-movement/" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">415edaae5a8fb5acc06bbec57a45f2f4</guid>
				<title>Anna Hahn replied to the discussion easiest way to get Modo style gorgeous emotional lighting renders in C4D? V-ray? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/easiest-way-to-get-modo-style-gorgeous-emotional-lighting-renders-in-c4d-v-ray/#post-2407757</link>
				<pubDate>Thu, 08 Apr 2021 21:14:27 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/easiest-way-to-get-modo-style-gorgeous-emotional-lighting-renders-in-c4d-v-ray/#post-2407757"><span class="bb-reply-lable">Reply to</span> easiest way to get Modo style gorgeous emotional lighting renders in C4D? V-ray?</a></p> <div class="bb-content-inr-wrap"><p>No I realize that I will have to place lights and this sort of thing, but many people online as well as myself have noticed how out of the box the modo render engine produces much more dynamic/lush renders than c4d and in many cases modo rivals vray without any tweaking </p>
<p></p>
<p>I realize that I will need to light+ prepare the scene~ however I am hoping to&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-349726"><a href="https://creativecow.net/forums/thread/easiest-way-to-get-modo-style-gorgeous-emotional-lighting-renders-in-c4d-v-ray/#post-2407757" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">67c8fc169c9ac0d0028d01cb89cce1d2</guid>
				<title>Anna Hahn started the discussion easiest way to get Modo style gorgeous emotional lighting renders in C4D? V-ray? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/easiest-way-to-get-modo-style-gorgeous-emotional-lighting-renders-in-c4d-v-ray/</link>
				<pubDate>Thu, 08 Apr 2021 20:46:09 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/easiest-way-to-get-modo-style-gorgeous-emotional-lighting-renders-in-c4d-v-ray/">easiest way to get Modo style gorgeous emotional lighting renders in C4D? V-ray?</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>I am hoping to find a quick and dirty way to get gorgeous emotionally lit renders out of C4D similar to what is possible with modo out of the box~ does anyone have any tips on the best setups/ configurations to achieve this? I realize what I am speaking about is broad, but I mean dramatic sunsets bursting with color, reflective surfaces that&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-349723"><a href="https://creativecow.net/forums/thread/easiest-way-to-get-modo-style-gorgeous-emotional-lighting-renders-in-c4d-v-ray/" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">d24ff0e145afbedf291788f5ce55a52e</guid>
				<title>Anna Hahn replied to the discussion geometry based shader OR geometry retracer? reconstruct an object out of berries in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/geometry-based-shader-or-geometry-retracer-reconstruct-an-object-out-of-berries/#post-2407716</link>
				<pubDate>Thu, 08 Apr 2021 17:23:57 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/geometry-based-shader-or-geometry-retracer-reconstruct-an-object-out-of-berries/#post-2407716"><span class="bb-reply-lable">Reply to</span> geometry based shader OR geometry retracer? reconstruct an object out of berries</a></p> <div class="bb-content-inr-wrap"><p>Thank you so much for this~ is there a way to do it to control the distribution so that the berries are randomly sized/rotated etc?</p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">573154e284d10e83d07764f5255e1fed</guid>
				<title>Anna Hahn started the discussion geometry based shader OR geometry retracer? reconstruct an object out of berries in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/geometry-based-shader-or-geometry-retracer-reconstruct-an-object-out-of-berries/</link>
				<pubDate>Thu, 08 Apr 2021 16:01:05 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/geometry-based-shader-or-geometry-retracer-reconstruct-an-object-out-of-berries/">geometry based shader OR geometry retracer? reconstruct an object out of berries</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>I have a mesh that I made that I would like to populate with berries ( a cartoon human form) ~ I would basically like to replace the mesh with an approximation of the mesh reconstructed out of berries, as if you had the body sculpted out of a pile of fruit</p>
<p>What is the best way to achieve something like this in c4d in a quick and dirty way? I&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-349688"><a href="https://creativecow.net/forums/thread/geometry-based-shader-or-geometry-retracer-reconstruct-an-object-out-of-berries/" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">db3c476519703078cc3fe3c9766610be</guid>
				<title>Anna Hahn started the discussion Cloud workstation for 3D graphics work? in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/cloud-workstation-for-3d-graphics-work/</link>
				<pubDate>Thu, 01 Apr 2021 12:28:19 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/cloud-workstation-for-3d-graphics-work/">Cloud workstation for 3D graphics work?</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p>I am hoping to find cloud work stations that are equipped with high end graphics cards etc for doing 3D work remotely~ I am familiar with Vagon but I am wondering if there are any alternatives out there that are more competitively priced</p>
<p>Would be extremely grateful to hear any suggestions</p>
<p>Thank you so so much!</p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">35ca8bfb6a86a45b283188d2403557c5</guid>
				<title>Anna Hahn started the discussion linking a conditional statement to a variable? expression syntax in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/linking-a-conditional-statement-to-a-variable/</link>
				<pubDate>Fri, 05 Mar 2021 20:02:04 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/linking-a-conditional-statement-to-a-variable/">linking a conditional statement to a variable? expression syntax</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>I am trying to make it so that the variable &#8216;rates&#8217; is set to 500 if the variable &#8216;temp&#8217; is above 60, and rates is set to 150 if temp is below 60</p>
<p></p>
<p>rates = if(temp&gt;60){500} else {150}</p>
<p></p>
<p>When I use that syntax it fails</p>
<p></p>
<p>My entire syntax is:</p>
<p></p>
<p>temp = thisComp.layer(&#8220;Audio Amplitude&#8221;).effect(&#8220;Both Channels&#8221;)(&#8220;Slider&#8221;)/30;</p>
<p>rates = if(temp&gt;60){500} else&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-347464"><a href="https://creativecow.net/forums/thread/linking-a-conditional-statement-to-a-variable/" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">a038956c4d6efa8874cc10232f20db80</guid>
				<title>Anna Hahn replied to the discussion Smoothing graph values? smoothing jerky movement from audio generated keyframes in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/smoothing-graph-values-smoothing-jerky-movement-from-audio-generated-keyframes/#post-2405340</link>
				<pubDate>Fri, 05 Mar 2021 20:00:03 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/smoothing-graph-values-smoothing-jerky-movement-from-audio-generated-keyframes/#post-2405340"><span class="bb-reply-lable">Reply to</span> Smoothing graph values? smoothing jerky movement from audio generated keyframes</a></p> <div class="bb-content-inr-wrap"><p>thank you!!</p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">94ced74479408e4b24f372dbb6435f35</guid>
				<title>Anna Hahn started the discussion Smoothing graph values? smoothing jerky movement from audio generated keyframes in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/smoothing-graph-values-smoothing-jerky-movement-from-audio-generated-keyframes/</link>
				<pubDate>Fri, 05 Mar 2021 18:53:29 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/smoothing-graph-values-smoothing-jerky-movement-from-audio-generated-keyframes/">Smoothing graph values? smoothing jerky movement from audio generated keyframes</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>If I have a very jagged graph of keyframes generated from an audio signal, what is the best way to smooth the values to make the linked motion less jerky?</p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">715c71daea78fae5bd7e01298222d043</guid>
				<title>Anna Hahn started the discussion Linking rotation parameter to a rate of speed rather than a fixed degree? in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/linking-rotation-parameter-to-a-rate-of-speed-rather-than-a-fixed-degree/</link>
				<pubDate>Fri, 05 Mar 2021 18:13:07 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/linking-rotation-parameter-to-a-rate-of-speed-rather-than-a-fixed-degree/">Linking rotation parameter to a rate of speed rather than a fixed degree?</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>I am attempting to control the speed that a layer rotates at using audio volume (audio boosts, layer spins faster)</p>
<p></p>
<p>I know how to link audio keyframes to a parameter- but the problem here is that by default in after effects you tell a layer to rotate by specifying a fixed degree value rather than a constant rate of speed that produces&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-347447"><a href="https://creativecow.net/forums/thread/linking-rotation-parameter-to-a-rate-of-speed-rather-than-a-fixed-degree/" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">6c6cd5d4df96f316274825d6a430447d</guid>
				<title>Anna Hahn started the discussion Undulating flame edges in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/undulating-flame-edges/</link>
				<pubDate>Wed, 17 Feb 2021 10:40:09 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/undulating-flame-edges/">Undulating flame edges</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>I made a similar post to this yesterday but now I am back with some clarity and a better example video</p>
<p></p>
<p>I made the following example video on an iPhone running the app EFEKT using the ‘flow’ preset</p>
<p></p>
<p>I posted yesterday hoping to find a way to implement something similar in after effects but Michael Szalapski responded that they anticipated I wou&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-346212"><a href="https://creativecow.net/forums/thread/undulating-flame-edges/" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">a01028494dc60d69e1d84e12fe3bd206</guid>
				<title>Anna Hahn replied to the discussion blending foreground object edges with background~undulating wind/feather/fire fx in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/blending-foreground-object-edges-with-backgroundundulating-wind-feather-fire-fx/#post-2403905</link>
				<pubDate>Tue, 16 Feb 2021 15:50:36 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/blending-foreground-object-edges-with-backgroundundulating-wind-feather-fire-fx/#post-2403905"><span class="bb-reply-lable">Reply to</span> blending foreground object edges with background~undulating wind/feather/fire fx</a></p> <div class="bb-content-inr-wrap"><p>Sorry for some reason cow wouldn’t let me upload my example, you can view it at the link below</p>
<p></p>
<p><a target='_blank' href="https://drive.google.com/file/d/1x4t0JUt87pW-HDsGLbxxyKOqzKl6yaTq/view?usp=drivesdk" rel="nofollow">https://drive.google.com/file/d/1x4t0JUt87pW-HDsGLbxxyKOqzKl6yaTq/view?usp=drivesdk</a></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">9ac2c3c643938110782813b99e591f3a</guid>
				<title>Anna Hahn replied to the discussion blending foreground object edges with background~undulating wind/feather/fire fx in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/blending-foreground-object-edges-with-backgroundundulating-wind-feather-fire-fx/#post-2403904</link>
				<pubDate>Tue, 16 Feb 2021 15:46:50 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/blending-foreground-object-edges-with-backgroundundulating-wind-feather-fire-fx/#post-2403904"><span class="bb-reply-lable">Reply to</span> blending foreground object edges with background~undulating wind/feather/fire fx</a></p> <div class="bb-content-inr-wrap"><p>Thank you so much for this!!</p>
<p></p>
<p>What about an effect similar to the one in the attached video? This was created using the FLOW effect in the EFEKT ios app</p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">47ad4a0faffa7fdd459040405c6c1ba8</guid>
				<title>Anna Hahn started the discussion blending foreground object edges with background~undulating wind/feather/fire fx in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/blending-foreground-object-edges-with-backgroundundulating-wind-feather-fire-fx/</link>
				<pubDate>Tue, 16 Feb 2021 14:24:26 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/blending-foreground-object-edges-with-backgroundundulating-wind-feather-fire-fx/">blending foreground object edges with background~undulating wind/feather/fire fx</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>I am struggling to find an example of what I am after, however I am hoping to find a way to implement and effect in after effects that makes the edges of objects bleed/undulate together</p>
<p></p>
<p>for example, if I have a video of someone walking infront of a bush wearing a jacket, the edges of the jacket would curl and undulate like rippling feather or&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-346135"><a href="https://creativecow.net/forums/thread/blending-foreground-object-edges-with-backgroundundulating-wind-feather-fire-fx/" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">c46c81743d1706cc3b34ff5a2052cae6</guid>
				<title>Anna Hahn started the discussion trapcode particular ~ how to make a particle emit a folder full of photos? in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/trapcode-particular-how-to-make-a-particle-emit-a-folder-full-of-photos/</link>
				<pubDate>Sat, 06 Feb 2021 23:14:42 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/trapcode-particular-how-to-make-a-particle-emit-a-folder-full-of-photos/">trapcode particular ~ how to make a particle emit a folder full of photos?</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p></p>
<p>I am trying to make particular emit an folder full of photos so it is constantly spitting out new photos</p>
<p></p>
<p>I followed this tutorial here~ </p>
<p></p>
<p><iframe title="Classic Tutorial | Creating a 3D Picture Montage with Trapcode Particular" width="640" height="360" src="https://www.youtube.com/embed/6VopWgxV1Jk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe></p>
<p></p>
<p>but it seems the GUI has since been updated and &#8216;custom&#8217; is no longer a valid particle type</p>
<p></p>
<p>Does anyone have any idea how to set up something similar in more recent versions of&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-345422"><a href="https://creativecow.net/forums/thread/trapcode-particular-how-to-make-a-particle-emit-a-folder-full-of-photos/" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
		
	</channel>
</rss>
		