Honestly, i didn’t get it. My system fits well in Resolve’s system requirements. Yes, it is not the top configuration, but anyway, it fits. And the only thing, that’s said in Configuration guide about R3D performance, is that i can’t achieve real time without RedRocket or Lunix multi-GPU version. Ok, i can live with it, not a problem. But it seems, that it is not the whole truth, and in reality working with full-res 4K R3D is simply impossible. Not in real time, not in any other way. And if i need to re-frame some shots by doing center-crop from 4K to HD, what is my options? I had to scale up half-res image (LOL) or do it via RedCineX prior to grade? I’m even not telling about playback, but just skipping through couple of shots on timeline makes the system completely unusable until relaunch. Why is Scratch had no such problems with 4K R3D? Maybe it is time to fix something in this Digital Powerhouse thing? Or i don’t know, at least give it option to use CPU when GPU is owerflown…
Generally i’m pretty happy with Resolve, it is a great piece of software. I have no problems with any other kind of footage, including Alexa, D-21, DSLR or 2K DPXs from scan, no matter, how many shots, sessions or nodes per shot are in the project. But the stupid things like this – it is frustrating((
Andrew Shtern
Editor/Colorist
The Coffeepost @Kiev, UA