Forum Replies Created

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  • Andrew Shtern

    November 7, 2013 at 8:15 am in reply to: DaVinci Resolve 10 is now available

    Any chances to see list of changes since beta 3? At least bugfixes…

    Andrew Shtern
    Editor/Colorist
    The Coffeepost @Kiev, UA

  • +1 to that
    why is “Use sizing information” is always checked (and grayed out, so unable to uncheck), and there is no other simple way to ignore sizing information for all clips? or you just supposed to click this invisible yellow dot on clip-by-clip basis?
    is it just a bug or another “new and convenient” feature?
    also, is there a way to wipe with reference clip while adjusting input sizing, like it was in v8?

    Andrew Shtern
    Editor/Colorist
    The Coffeepost @Kiev, UA

  • Andrew Shtern

    October 2, 2013 at 9:05 am in reply to: DaVinci Resolve 10 beta 2 is now available

    so it’s not a bug, but rather a feature?)))
    thanks, Mike.

    Andrew Shtern
    Editor/Colorist
    The Coffeepost @Kiev, UA

  • Andrew Shtern

    October 1, 2013 at 11:06 am in reply to: DaVinci Resolve 10 beta 2 is now available

    Can you, please, list all of the bugs, that has been fixed?

    1)The bug with speed changes in imported Resolve 9 projects is still there. All speed changed clips are messed up (they’ll just starting from the first frame of the footage).
    2)Changing timecode of a clip in media pool doesn’t affect corresponding clips on the timeline.
    3)Grades are not inherited (clips with the same timecode appears ungraded in timeline).

    Andrew Shtern
    Editor/Colorist
    The Coffeepost @Kiev, UA

  • Andrew Shtern

    October 16, 2012 at 11:52 am in reply to: conform problems in Resolve9 with file-based media

    You should force Resolve to use reel numbers, embedded in source media.
    Turn on checkbox in the Master Project Settings/Conform options/Assist using reel numbers from the: Embedding in source clip file (page 42 of user manual)

    Andrew Shtern
    Editor/Colorist
    The Coffeepost @Kiev, UA

  • Andrew Shtern

    January 13, 2012 at 9:00 am in reply to: Reconform from Folder Reset all My Grades?

    I’ve got similar problem, but when reconforming vfx shots from R3D to DPX. The grade is left intact, but has no result, like it is turned off. But if i grab the still from R3D shot, reconform it to DPX and apply the same grade it works well. I think it happens, when you reconform to different kind of media.
    So you can try trace your timeline, and manually apply your grades after reconform. Maybe there is a better way to do this, but i don’t found it yet.

    Andrew Shtern
    Editor/Colorist
    The Coffeepost @Kiev, UA

  • Andrew Shtern

    January 6, 2012 at 9:38 am in reply to: Digital Powerhouse Error. Again.

    Maybe, yes, but i’m not talking about grading full-res in real time. Just the ability to check couple of shots as the still frame, thats all. But even this simple thing is impossible(
    And, honestly, i still can’t believe, that 8 cores of 2.8 GHz each isn’t enough for this kind of job. I don’t think, that de-bayering of 4K is much more complicated, then processing of DSLR RAW images)))

    Andrew Shtern
    Editor/Colorist
    The Coffeepost @Kiev, UA

  • Andrew Shtern

    January 6, 2012 at 8:42 am in reply to: Digital Powerhouse Error. Again.

    Ok, thanks, will try it.
    I’m afraid, that at the end i’ll find myself splitting 103 minutes timeline to 5 min pieces)))

    Andrew Shtern
    Editor/Colorist
    The Coffeepost @Kiev, UA

  • Andrew Shtern

    January 5, 2012 at 10:29 am in reply to: Digital Powerhouse Error. Again.

    I’ll try it, thanks. It is not very convenient, but i’m afraid, that i’m out of options here.
    Do i had to split it in different projects, or just separate timelines in one project?

    Andrew Shtern
    Editor/Colorist
    The Coffeepost @Kiev, UA

  • Andrew Shtern

    January 5, 2012 at 10:26 am in reply to: Digital Powerhouse Error. Again.

    Honestly, i didn’t get it. My system fits well in Resolve’s system requirements. Yes, it is not the top configuration, but anyway, it fits. And the only thing, that’s said in Configuration guide about R3D performance, is that i can’t achieve real time without RedRocket or Lunix multi-GPU version. Ok, i can live with it, not a problem. But it seems, that it is not the whole truth, and in reality working with full-res 4K R3D is simply impossible. Not in real time, not in any other way. And if i need to re-frame some shots by doing center-crop from 4K to HD, what is my options? I had to scale up half-res image (LOL) or do it via RedCineX prior to grade? I’m even not telling about playback, but just skipping through couple of shots on timeline makes the system completely unusable until relaunch. Why is Scratch had no such problems with 4K R3D? Maybe it is time to fix something in this Digital Powerhouse thing? Or i don’t know, at least give it option to use CPU when GPU is owerflown…

    Generally i’m pretty happy with Resolve, it is a great piece of software. I have no problems with any other kind of footage, including Alexa, D-21, DSLR or 2K DPXs from scan, no matter, how many shots, sessions or nodes per shot are in the project. But the stupid things like this – it is frustrating((

    Andrew Shtern
    Editor/Colorist
    The Coffeepost @Kiev, UA

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