Forum Replies Created

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  • Andrew Lenczycki

    October 5, 2011 at 6:44 pm in reply to: Credit Roll Limitations???

    Ken,

    I’m at work (where I don’t have Vegas Pro), but yes, you can make it run whatever length you need. I believe you can drag the right edge of the event on the timeline to extend its time or from within the credit roll screen at the top should be a Duration window (that probably shows and defaults to “00:00:40.00“. If you change the value here to “00:03:30.00“, the credit roll event would run for 3 minutes, 30 seconds.

  • Andrew Lenczycki

    July 8, 2011 at 7:40 pm in reply to: Sony Vegas Pro 10 Render Issue

    I believe I’ve experienced the same thing in Sony Vegas Pro 7, 8, & 9 (not in 10 – yet). I finally was able to narrow it down by rendering a small amount of time before and after the frame you are snagging on (745). Try rendering while turning off one at a time any special effects used.

    I found that in some instances that being zoomed in and rotated (in the pan-crop tool) and then panning out and rotating back to “zero” caused this type of problem.

    I have also found it happens with some of the FX plugins – the lense flare in particular. I believe that I found with the lense flare FX you can’t run one of the slider values all the way up to 1.0 (on a 0 to 1 scale). If I dialed the value back to .99 the file would render fine.

    The other thing I’ve found is to remove the picture or clip “event” from the timeline, press the purge all files not used button (the lightning bolt) then save the Veg file. Close the file, reopen it and then put the exact same picture or clip “event” back where it was and voila! everything seems to work OK. Not saying that this will fix your problem, but it’s something that you may experiment with to verify the exact “cause” of the problem.

    Andrew Lenczycki

  • Andrew Lenczycki

    July 5, 2011 at 9:16 pm in reply to: Computer shuts down during render process.

    What John says is the exact problem I had (caused by overzealous cleaning of the inside of PC case – I loosened one of the 4 hold-downs that keep the CPU heat sink tight against the top of the CPU). Removed CPU heat sink & fan, cleaned heat sink and top of processor, applied more thermal paste, reinstalled heat sink/fan assy and haven’t had a problem since.

    Andrew Lenczycki

  • Andrew Lenczycki

    June 24, 2011 at 1:28 am in reply to: When Upgrading… Do Presets Save?

    John,

    Thanks, that worked just fine.

    Andrew Lenczycki

  • Andrew Lenczycki

    June 23, 2011 at 5:05 pm in reply to: When Upgrading… Do Presets Save?

    John,

    Along the same line, I have some Veg 9 projects not completed that I started to work on in Veg 10. I find that the Boris FX & Grafitti plug-ins are not “installed” in V10, so are not available. I thought you just had to “point” to the location of the plugins in the Preferences|VST Plugins tab and they would be visible, but I’m not having any luck. Can you give me some pointers on how to make these plugins visible to both V9 (which they currently are) AND V10.

    Thanks

    Andrew Lenczycki

  • Andrew Lenczycki

    June 20, 2011 at 9:58 pm in reply to: Slide show in vegas

    If you have Vegas and some picture files, you’ve got all you need to get going. I primarily put together “slide shows” for our high school’s sporting events banquets. You can start with very basic “pan and scan” (i.e. al la Ken Burn’s documentaries that use old pictures that he pans across to give the illusion of “movement”).
    To spice it up, add a music soundtrack and/or sound effects (i.e. crowd applause), then add titles to the production with a “Starring” lead-in and an end titles sequence using Vegas titles. You are only limited by your imagination (or the imagination of someone else you borrow from). Below are some examples of projects I’ve put together using almost exclusive “slide show” format (although I would argue that the output is much more than a simple “slide show”), that I’ve posted on YouTube:

    https://www.youtube.com/watch?v=uyUHSFGploE (lacrosse)
    https://www.youtube.com/watch?v=yrOzTcHUf0E (football)
    https://www.youtube.com/watch?v=WJLFNUj7c1M (sailboat racing)

    for another one I didn’t do (which I was that good), see this one
    https://www.youtube.com/watch?v=Pq21dOdC-sw
    which was done all in Sony Vegas (although it has live-action).

    Good Luck!

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  • Andrew Lenczycki

    February 10, 2011 at 11:16 pm in reply to: Adding a “thump” effect to videos

    You can also do it from within Vegas Pro using the Video FX tab, select the Film Effect effect. When the dialog box comes up, select the dropdown list and select JITTER, then select a value for the jitter effect. I would keyframe it with a jitter set to 0.0 then ramp it up to the “full” jitter amount in the next keyframe, then back down to 0.0 in a third keyframe. The difference in time between the 1st and 3rd keyframe will be the “duration length” of the jitter, with the maximum jitter occurring at the second keyframe. I’m at work (where I don’t have access to Vegas Pro), or I would do a screenshot for you.

  • Shane,

    Please don’t take this wrong, but won’t you have a better chance of getting help with FCP (Final Cut Pro?) in the appropriate forum? It sounds like you’re running into the same thing I have been (with Vegas 7 and Graffiti 5).

    Here’s what I’ve been able to do to work around this:
    1) I insert a Vegas “Generated Media” event, which is the Vegas text/titling part of the program. This event can be dropped onto any timeline and sized to whatever time interval I want. I remove the default text Vegas applies to the event (Sample Text), leaving an “empty container” to hold the Graffiti “effect” (animated text from Graffiti).
    2) I then go the the Vegas “Media FX” area and drag the effect labeled Graffiti (instead of one of the included Vegas ones), which shows up on the “Media FX” list of effects as a plug-in. I drag the Graffiti “effect” onto the text event I created in step 1 above.
    3) I then open the effect editor for that event, which displays the Graffiti “effect”, and click on it, which then automatically loads Graffiti.
    4) I make whatever changes I need in Graffiti, including being able to CHANGE THE DURATION (TIME) OF THE “EFFECT” (i.e. get out of the One Frame problem).
    5) Once I have everything like I want it, I press the Apply button in the Timeline window of Graffiti, which then closes and puts me back to Vegas with the changes I made in Graffiti incorporated into the Vegas “Generated Media” text event I inserted onto my timeline in step 1.

    Hopefully this gives you something to try. The problem you may encounter is being able to take what I do in Vegas and apply it to FCP.

    Good Luck!

  • Andrew Lenczycki

    January 16, 2007 at 3:32 pm in reply to: Boris Graffiti 5 Fonts Crashes

    I’m not sure if this is related to your problem or not, but when I:

    1) Select some or all of the text in the Text window,
    2) Select the drop-down list of available fonts in the same Text window,
    3) Start pressing the down arrow (or up arrow) to scroll through the available fonts on my system (which applies each of these fonts to my selected text so I can see what it will actually look like)
    4) After down arrowing through 10-15 fonts, Graffiti bombs out without an error message or anything, it just closes.

  • Jay,

    The problem I DID have when working in the text window is whenever I:
    1) Select some or all of the text in the text window
    2) Open the text Font dropdown list (to select a different font)
    3) Start stepping down through the list of fonts by pressing the down arrow key (which applies the selected font to my highlighted text)
    4) I don’t know the exact count, but after stepping through 10-15 fonts Graffiti justs closes (no warning, no error message, etc.)

    The other thing that I personally noticed, and later read about in the user manual (somewhere), is that if you apply the drop shadow in the Text window, then apply the Shadow or 3D Shadow from the Controls window, they will apply a shadow to the (text window) shadow, which gives an unnatural final effect. I think the bottom line is use the Text shadow option only when you are doing a quick text effect, and NOT when you want to have animated elements of text that are being controlled by items in the Controls window.

    I did hear from Borix FX tech support yesterday, but I’m not sure they understand what I was after (or I don’t understand their answer). I finally last night, created a Generated Media text event (a Sony Vegas text), opened that event and removed the “sample text” text, leaving an empty “container” that I then applied the Borix FX “effect” of a three dimensional text that has animated character spacing, which seemed to work OK. I think this is an acceptable work-around to me.

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