Thanks Cassius.
Well that’s the thing, I’ve cranked up the glow’s setting inside Element3D all the way to the it’s max value but it seems like it doesn’t make any difference for some reason.

As for the second part can you please be more specific, I don’t really understand this bit “create a luma matte by changing all materials you want to glow to white and the rest to black.” If you can walk me through in steps like 1, 2, 3… I would really appreciate that. Basically all I’m trying to do is an afterburn which sits inside the exhaust and sticks to in the same position regardless if I change the camera angle or the position of the aircraft itself. I’ve managed to parent the object of the second group (the orange circle) to the aircraft, but because that exhaust is rigged and has a separate animation, when I try to animate the exhaust it moves independently from the orange circle (afterburn). If you have a better idea on how to achieve this is more than welcomed. Below is an example of how I’d like to look, it should be right in the preview of this vid.
https://www.youtube.com/watch?v=nZtmLCaYoHc
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