Forum Replies Created

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  • “Was the number of missing frames a constant percentage of the total number of frames for each shot?”

    Well… the number of frames vary per each individual shot but I don’t know if the percentage was actually equal. I’ll check this out.

    “Was your stuff all CG or did you deal with some captured footage?”

    We started with captured footage sent by the client and we just composited over some effects stuff, mostly 2D, only here in there some 3D dust particles that were that were rendered as tga’s in 24 frames from 3ds max (which cannot run in 23.98) and composited over the footage in the 23.98 fps AE composition.

    “Did you try taking a “bad” sequence and Zip it (not RAR) to see if it was just as bad on their end?”

    Didn’t try, but we will although I’m not really sure this has anything to do with the compression. I’m thinking that if the archive were corrupt they couldn’t have opened it in the first place.

  • Andrei-cristian Murgescu

    September 25, 2006 at 2:37 pm in reply to: wire removal plugin for after effects?

    That will do. Thanks a lot.

  • Andrei-cristian Murgescu

    September 18, 2006 at 4:43 pm in reply to: state of the art morphing software

    Well thanks for the quick feedback. I’m also interested in stand alone aplications so if you have any ideas, please share.

    CB

  • Thanks epontius

    I had the same thought about the whole preview issue, I just needed some sort of confirmation.

    I’ll let you know if I have any new info on the matter.

  • Andrei-cristian Murgescu

    October 5, 2005 at 9:16 pm in reply to: ladders, goals & dreams

    Way to go man. As everyone said, I think it’s about a moment that comes in everybody’s life and not only editors. I’m glad you could see that moment. Many just seem to fail seizing it.

    Lots of luck!

    CB

  • Andrei-cristian Murgescu

    September 30, 2005 at 7:14 pm in reply to: PAL to NTSC

    Right, thanks, already ran into procoder and I was pretty amazed / satisfied myself. Great, great tool.

    Thanks again.

  • Well, the shots that will have reflections don’t have excesive motion so I think, I bigger render of the frame to be reflected would be enough the warp it, mask it and animate de mask according to the motion of the head.

  • CC is the shorthand for Cyclore Effects plug-ins that come free with AE 6.5

    Ok. I’m blind. Or plain stupid. 😀

  • “I’m a little unclear as to how you intend to see your pilot’s face through the visor. It looks pretty much black in these photos. Unless you’re planning on doing very close shots of her face without the visor down and just putting the reflection over these.

    No no no… The “pilot” will not have the visor covering her face *all* the time, but only in some shots. At one moment she will lify her visor and perhaps (although the story doesn’t quite justify that) will put it back on.

    I’m not very clear about what you guys mean through CC sphere. I understand what you *generally* mean but that CC it’s a little confusing.

  • Ok.

    1. There will be no cockpit at all. The character will sit in some sort of undefined space although it will be sugested to the viewer that it’s some kind of module / capsule we’re talking about.
    2. As I said, visor curvature is enormouse and it catches reflections from all around. I would need a really big screen for that. 🙂
    3. That transparent green gel thing might be interesting although I think I would prefer a plain mask afterall. Worth to give it a try thoug.

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