Forum Replies Created

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  • Andrea Di berardino

    January 17, 2014 at 9:46 pm in reply to: hard to explain and (for me to do)

    Hi Marc, can you post a screenshot like example for understand better.

    Andrea Di Berardino

  • Andrea Di berardino

    September 23, 2013 at 11:03 pm in reply to: Welding Sparks in Cinema 4D R13

    Ok Pepe,
    i don’t really know if this example that i made, can help you. This is the really simple way i think for make what you need. You need to play also with force for make more efficent the particles dinamic.
    Hope the example is helpful.

    6549_sparks.c4d.zip

    Andrea Di Berardino

  • Andrea Di berardino

    September 23, 2013 at 7:20 pm in reply to: Welding Sparks in Cinema 4D R13

    Hi Pepe,
    maybe you can have a look on this:

    https://nitro4d.com/blog/donationware/sparksfx/

    It is a nitro4d plugin for cinema4d that generate sparks. Is 10 euro donation and it work really simple and well. There is also a review on the web page.

    Andrea Di Berardino

  • Andrea Di berardino

    September 15, 2013 at 6:12 pm in reply to: AE don’t want update the preview!!

    Hi Adelina Lela,
    thank you for replay, but it was my distraction. I did not activate the frame update from the timeline. 🙂
    Thank you for your interest.

    Andrea Di Berardino

  • Andrea Di berardino

    August 20, 2013 at 6:09 pm in reply to: Mocha to AE problem!

    Hi Roland, for the in&out point i use this panel on mocha

    a href=’https://images.creativecow.net/228706/panel.png’>

    In AE i did not deleted any KFs and about the picture that you saw, all the KFs are mask path, i did not touch anything about opacity.
    So if i understand correctly when i import mocha shape in AE with in&out point setup in mocha, in AE i have to setup again in&out by mask opacity?

    Thank you.

    Andrea Di Berardino

  • Andrea Di berardino

    August 17, 2013 at 2:28 am in reply to: Mocha to AE problem!

    Hi Roland,
    i just took a screen shoot:

    1. I track a simple shape in mocha with in&out points

    2. I copied all masks

    3. I selected the layer in AE from the beginnig and used the cmd “Paste mocha shape”

    Result: The mask is there after the out point

    Andrea Di Berardino

  • Andrea Di berardino

    August 16, 2013 at 5:23 pm in reply to: Mocha to AE problem!

    Hi Roland,
    thank you for reply. I set the CTI at the first frame but nothing happen. The masks with in&out point still there for all the duration of the clip. The only way i find right now is to apply the masks (with in & out point) on a new layer in AE and cut the clip in the same in&out mask point. There is no way to apply all the masks (even with in&out point) all in one layer in after effects and have the same result like in mocha?

    Thank you.

    Andrea Di Berardino

  • Andrea Di berardino

    June 23, 2013 at 7:15 pm in reply to: This footage drive me crazy!!

    Hi Ted, thanks for the advise. I am going to try with mocha. Just because the woman in the footage is dancing and she move so much, it is better to divide into more masks or just one mask (full body)?

    Andrea Di Berardino

  • Dear Dave, i also was thinking like you about 25%, the value in AE does not work in percent and 1000 as you said, is too much. So here is a report of the footages. Thank for your help.

    Format profile : QuickTime
    Format : DV
    Codec ID : dvcp
    Bit rate mode : Constant
    Bit rate : 24.4 Mbps
    Width : 703 pixels
    Original width : 720 pixels
    Height : 576 pixels
    Display aspect ratio : 16:9
    Frame rate mode : Constant
    Frame rate : 25.000 fps
    Standard : PAL
    Color space : YUV
    Chroma subsampling : 4:2:0
    Bit depth : 8 bits
    Scan type : Interlaced
    Bits/(Pixel*Frame) : 2.414

    Andrea Di Berardino

  • Andrea Di berardino

    May 6, 2013 at 8:13 pm in reply to: RGP +Alpaha not saving transparency

    Try to render with after effects and then make a new comp with the png sequence file that you render and check if the background is transparency.
    If so i think is some problem about Vegas.

    Andrea Di Berardino

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