Forum Replies Created

  • Anastasia Koulina

    July 20, 2023 at 10:13 pm in reply to: Noisy reflective surfaces

    I will have to dedicate more time in Cinema 4D. Thanks for your information. Thanks again to all for your fast answers.

    P.S. I tryied the Physical as your suggestion and I noticed some improvement, especially in some cloth materials. I will consider switching and learning more for it in the future.

  • Anastasia Koulina

    July 20, 2023 at 8:46 pm in reply to: Noisy reflective surfaces

    Georgios thank you also for you fast responce.

    I forgot to say I am using the standard renderer.

    I did some tests with your suggestion and it almost eliminates the issue. I just have to increase it to 9 to look good. The render slowed dramatically, but it doesn’t matter. Thanks for that.

    One more question, you said that changing the Specular Layer to GGX is not recommended. Why? I am just doing this for almost all my materials.

    Does it makes the rendering slower?

    I will start using the physical renderer. I just don’t use Cinema 4D too much and I am kind in a hurry to deliver the file, so I will probably tinker with it after.

  • Anastasia Koulina

    July 20, 2023 at 8:11 pm in reply to: Noisy reflective surfaces

    Thank you for you fast responce.

    My objects which have issues when rendering are mostly cubes with beveled edges. Nothing too fancy. If I remove the reflectiveness on the material, it renders good.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy