Forum Replies Created

  • Alexis Gabirot

    February 19, 2010 at 9:30 am in reply to: Alpha channel problem with pillusion render

    Hi,

    Today i do some tests.

    How i can explain that in english?? we are going to see…:

    The problem is not the resolution because i can have a bad alpha chanel with pillusion render when i’m working at 500X500 or 10000×3000.

    – if i create a new project in particle illusion and i just put one emitter and i save it, i don’t have problem after with the alpha chanel in pillusion render…

    – if i create a project and i work with emmiters, deflectors … i save it, i’m open it, i change the particle… after a time i have this bug with the alpha chanel in pillusionRender. i don’t find what exactly cause this pronlem

    BUT i find a solution…

    If i have this alpha channel problem in pillusion render with 9750x3220px composition for exemple, i juste need to open the project in pillusion, resize the composition at 10000×3300, save it.
    And after i don’t have the problem with pillusion render.

    I have this problem with every mac I have tried, and every version of pillusion I have tried. (actually i’m working with the v3.0.8.1)

    strange?

    Thank you for your job and I am eager to see Particle illusion for after effect (the mac release).

    bye

  • Alexis Gabirot

    February 18, 2010 at 10:45 am in reply to: Alpha channel problem with pillusion render

    Thank you for this answer

    The codec is not the problem i use tga sequences with alpha (32 bits/px) or quicktime animation…
    and i don’t using motion blur.

    Effectively i think the problem is harware rendering but i can’t put software rendering into the preferences…

    https://www.alexxi.fr/pref.png

    why? and how i can put software rendering?

    Thank you

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