Hi,
Today i do some tests.
How i can explain that in english?? we are going to see…:
The problem is not the resolution because i can have a bad alpha chanel with pillusion render when i’m working at 500X500 or 10000×3000.
– if i create a new project in particle illusion and i just put one emitter and i save it, i don’t have problem after with the alpha chanel in pillusion render…
– if i create a project and i work with emmiters, deflectors … i save it, i’m open it, i change the particle… after a time i have this bug with the alpha chanel in pillusionRender. i don’t find what exactly cause this pronlem
BUT i find a solution…
If i have this alpha channel problem in pillusion render with 9750x3220px composition for exemple, i juste need to open the project in pillusion, resize the composition at 10000×3300, save it.
And after i don’t have the problem with pillusion render.
I have this problem with every mac I have tried, and every version of pillusion I have tried. (actually i’m working with the v3.0.8.1)
strange?
Thank you for your job and I am eager to see Particle illusion for after effect (the mac release).
bye