Aindreas Gallagher
Forum Replies Created
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Aindreas Gallagher
April 22, 2013 at 7:36 pm in reply to: Working happily with CS 6 on Creative Cloud for two days and then…I want to run away with my machine dennis. I want to go up a tree. you’re cramping me man.
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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[Walter Soyka] “I’d suggest that outputting master deliverables and XML together is a new best practice.”
there is a thing with this tho.
I realise that my pliers analogy has taken a battering – I can see how that might be – so lets just keep it with tools and the product of that tool.
If I’m up to my eyeballs in PPro in 24 months time, my timelines are likely to have warp stabilisation, dynamic links, lumetri looks, adjustment layers, you name it really, not to mention push pulls done with the pretty peerless keyframing system, where the acceleration curves are best of breed.
I mean, yes, the XML will get a form of the timeline out, but it will miss a fair bit of my intent, and working practise. So it goes or whatever – but there is no way that the tool and the product, the outright personal creative property originating from that tool are not quite deeply enmeshed?
Same goes for a guy in dreamweaver, same goes for a guy in indesign, same goes for a guy in flash. I’m not even sure the guys in dreamweaver or flash get to have even an XML equivalent really. plus where is the dreamweaver guy going to take it? Or the flash guy? i’m not really up on those software markets.
Basically XML as it stands doesn’t answer the issue of the personal works being enmeshed in the authoring tool to the point of being indivisible.
If you don’t own the authoring tool, in a way, you don’t own the product of that tool. That, to me, is the issue here.https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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Aindreas Gallagher
April 22, 2013 at 7:11 pm in reply to: Working happily with CS 6 on Creative Cloud for two days and then…I’m curious tho – what if you plunk down for the year in advance? get the season ticket like?
Does that mean I can go mad and turn off my dsl box for the 12 months?https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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Aindreas Gallagher
April 22, 2013 at 7:07 pm in reply to: OT Question: Is there a I-Frame Windows video codec that allows for exotic frame sizestry cineform maybe? Its a well regarded intermediate codec (gopro own it now) and it will do any dimension as long as both are divisible by 16?
I just looked that bit up mind you.https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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[Walter Soyka] “Aindreas, you came up on Flint, right? Did you own it?”
of course I did – the second hand indigo 2 extreme came in at 125,000 euro, and roughly around the same for the software.
then I believe it was low five figures all in per year after that. the accom cost me a pretty penny too mind you.Steal at the price!
I still really miss the flint particle generator though. that thing was just gorgeous – run a keyframed colour ramp through the source particle colour parameters , throw the generator around a bit and play that sucker back in realtime. deeeelicious.
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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aye, they actually do have a specific commitment to release final version apps in the case of EOL.
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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[Jeremy Garchow] “You said that you are unsure if you want to rent your software in perpetuity, and you also said that if it were cheaper you’d feel better about it even if you get less software.
Since you are paying for software, what are you worried about? The price?
“wait – what are you talking about?
I just said that currently I will expect to pay 350 pounds sterling to upgrade my suite, or… 600 pounds (ignoring 1st year promo) to go hire purchase rental on a master suite that has a limited value proposition to me – not big on dreamweaver, not doing print.
Someone had pointed out that CC was all or nothing, and that a prod. premium equivalent might make sense, less apps you don’t use, no 250 pound overhead beyond the upgrade cost of premium currently – ie: around 30 quid a month.
So thats a bit more like it, but basically, given the choice between upgrading my perpetual license and going on hire purchase for around the same money, I’m going to want to upgrade my perpetual license. that make sense to you?
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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[Jeremy Garchow] ”
There is no difference in paying $3500 for Smoke and Autodesk decides to pull the plug, or paying $1000 bucks for Media Composer and Avid decides to close up shop, or Apple reverses direction, or Sony decides that Vegas is best left in the dessert.
“I don’t get this – why are you talking about software EOL? The issue is rental vs purchase?
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[Herb Sevush] “In any scenario like that I would want the option to pay for a full year at a time,”
that you can actually do.
[Herb Sevush] “That’s a lot of trust to ask for, “
yep. thats the bottom line. I’m basically conditioned to making a capital outlay and owning the software. If I want a new computer – I save up and buy it, if I want new software, I save up and buy it. I don’t feel like leasing either of them.there is simply no way that a transition to hire purchase does not hand a great deal of power to adobe.
Windows Vista a terrible release? Ignore it. wait for 7. And watch MS scramble to fix things.CS4 pretty lacklustre? Ignore it. Wait for 5. Companies may not like this scenario with mature feature rich products like windows and the creative suite, in fact, lets face it – we know they don’t like it. creative cloud is at least in part an answer to that problem, as well as the traditional initial high barrier to entry.
But if our ability to fold our hands at an upgrade is taken away, as it effectively is in a subscription scenario, is this definitely a good thing for consumers?
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics
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tbh, – I’m on production premium CS6 – i just want to upgrade the thing – end of really.
On Nack’s blog a few people made the point that given adobe has effectively won in so many segments, and absorbed macromedia etc, the only way to grow revenue for shareholders is to increase revenue from their existing base. And that is completely fine.
But if you ask me whether I would want to upgrade my current license for around three hundred quid, or go on hire purchase for around twice that – I’m going to say upgrade my license. production premium is basically the adobe sweet spot. the odds of me needing to step outside it are minute in the end. I haven’t done print in years and the chances of me booting up dreamweaver are nil.
so the master collection is a limited value proposition for me. Although I do like some of the newer fangled stuff they bolt on like tablet indesign publishing (that really is a piece of piss) and the behance sites.
someone did make the point on the blog as well that it’s master collection CC or single apps right now – if there was, for instance, a production premium CC subscription priced outside promotion at 30 dollars a month – I would maybe take that, because that is equivalent to my upgrade pricing currently, and I would get stuff throughout the year. I think I’d go with that. but really I’d sooner just have the upgrade.
My suspicion though, is that adobe have no interest in that, I think they have a sum of money in mind over a period, and it is predicated on first year promotion, and then 600 bucks for an all you can eat buffet going forward.
As some people are really fond of saying – If you really don’t like it, go elsewhere.
Or, alternatively, if you really don’t like it – argue the point.https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics